Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Let's imagine that we have 2 TCP clients. A simple one (modTCPClient.c) like the one you wrote in the first part of project 2 and another one (modTCPClient1.c) that after it connects to the server and before it starts exchanging data with the server it sleeps for a period of time - e.g. 45secs. Run the server (modTCPServer.c) and then connect the client that sleeps. Immediately after connect the "simple" client. What you will see is that the second client waits for the first to be served.
Let's imagine the same scenario but with 2 UDP clients. We have a simple UDP client (modUDPClient.c) and another one (modUDPclient1.c) that after it creates the socket it sleeps for an ammount of time before it starts sending data. Following the same procedure described above we will see that in this case, the client that sends data first is served first from the UDP server (modUDPserver.c).
In this project you are asked to implement the TCP server in such a way that the client that has to send data first will not have to wait for other clients that are already connected to the server to be served first.
Tip 1: Just modify the TCP server that you are being given above.
Tip 2: Use fork().
Describe the concept of intradomain and interdomain routing protocols?
Q. What is Network Address? Network Address First address in the block, assigned to the organization Defines the network itself and cannot be assigned to a host
What is the basic difference between latches and flip flops? Ans) flip flops have clock signal whereas latches dont require anyclock pulse..
Message Passing The PVM communication model gives asynchronous blocking receive, asynchronous blocking send and nonblocking receive functions. In our methodology, a blocking se
Lat take the CONNECT (client side), LISTEN, and ACCEPT (server side) socket primitives a) Why are these three needed for a TCP connection? b) Why are none of them needed for a U
Advantages and Disadvantage of Computer Networking Most of the benefits of networking can be divided into two generic categories Connectivity and sharing. Networks
State in brief about the Local Area Network (LAN) LAN is an interconnection of computers and associated peripherals as well as to the communications system as shown in Figure
bus topology disadvantage?
Question 1: (a) In networking, there are different possible topologies. Explain the Linear bus, Ring and Star topology along with their advantages and disadvantages. (b) W
The client side building block moves towards the client side of the application. The server side building block moves towards the server side of the application.
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd