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Let's imagine that we have 2 TCP clients. A simple one (modTCPClient.c) like the one you wrote in the first part of project 2 and another one (modTCPClient1.c) that after it connects to the server and before it starts exchanging data with the server it sleeps for a period of time - e.g. 45secs. Run the server (modTCPServer.c) and then connect the client that sleeps. Immediately after connect the "simple" client. What you will see is that the second client waits for the first to be served.
Let's imagine the same scenario but with 2 UDP clients. We have a simple UDP client (modUDPClient.c) and another one (modUDPclient1.c) that after it creates the socket it sleeps for an ammount of time before it starts sending data. Following the same procedure described above we will see that in this case, the client that sends data first is served first from the UDP server (modUDPserver.c).
In this project you are asked to implement the TCP server in such a way that the client that has to send data first will not have to wait for other clients that are already connected to the server to be served first.
Tip 1: Just modify the TCP server that you are being given above.
Tip 2: Use fork().
Wait protocol The wait protocol is used for resolving the conflicts, which arise due to number of multiprocessors demanding the same resource. There are two types of wait prot
S t d "B" 6.4 m Ku-BAND EARTH STATION (2004) D-Sat (District Satellite Project) circuits for rural connectivity via satellite are in operation. Purpose of this project i
S t d "B" 9 m C-BAND EARTH STATION (2001) This Earth Station is aligned with INTEL SAT IOR 66° and provide domestic connectivity. R-Sat (Regional Satellite) i
DEFINITION: Latency = Delay. Because a store and forward switch reads the entire frame before forwarding, a larger frame takes longer than a shorter frame.
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A logical circuit that is created by Virtual channel links. It carries data among two endpoints in a network. The one more name for Virtual Channel is Virtual Circuit.
Q. Show the Masking process? Masking Take out the address of the physical network from an IP address Used by routers inside the organization
ICMP is used to send error and control messages. Ping uses ICMP to carry the echo-request and echo-reply.
What is the difference between CSMA/CD and CSMA/CA? CSMA/CD, or Collision Detect, retransmits data frames when a collision occurred. CSMA/CA, or Collision Avoidance, will first
Q. Unshielded Twisted Pair - transmission media? - A most common kind suitable for both voice and data transmission - Categories are determined by chain quality - Cat 3 c
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