Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Let's imagine that we have 2 TCP clients. A simple one (modTCPClient.c) like the one you wrote in the first part of project 2 and another one (modTCPClient1.c) that after it connects to the server and before it starts exchanging data with the server it sleeps for a period of time - e.g. 45secs. Run the server (modTCPServer.c) and then connect the client that sleeps. Immediately after connect the "simple" client. What you will see is that the second client waits for the first to be served.
Let's imagine the same scenario but with 2 UDP clients. We have a simple UDP client (modUDPClient.c) and another one (modUDPclient1.c) that after it creates the socket it sleeps for an ammount of time before it starts sending data. Following the same procedure described above we will see that in this case, the client that sends data first is served first from the UDP server (modUDPserver.c).
In this project you are asked to implement the TCP server in such a way that the client that has to send data first will not have to wait for other clients that are already connected to the server to be served first.
Tip 1: Just modify the TCP server that you are being given above.
Tip 2: Use fork().
Network Infrastructure: This project will require replacement of major networking components throughout the office. Virtualization will result in increased speed and reliability fo
what is credential prompt?
Half-Duplex - Capability for data transmission in only single direction at a time among sending station and a receiving station.
Gives excellent low-level control of parallelism; Portable; Minimal overhead in data distribution and parallel synchronisation; and It is less error prone. Drawb
Static and Dynamic Interconnection Network In a static network, the connection amid input and output nodes is permanent and can't be changed. Static interconnection network can
Torus: The mesh network with wrap around connections is termed as Tours Network. Figure: Torus network
(i) Suppose that frames are 1250 bytes long including 25 bytes of overhead. Also assume that ACK frames are 25 bytes long. a) Calculate the efficiency of stop-and-wait ARQ in
Q. TCP-IP and OSI Differences - TCP/IP combines the Presentation and Application Layers - TCP/IP combines the OSI Data Link and Physical Layers into 1 Layer - TCP/IP app
Explain the importance of authentication. Authentication is the method of verifying a user's credentials before he can log into the network. It is normally performed using a us
Q. Describe about Packet Switching? Packet Switching - Data are transmitted in separate units - Called Packet - Packets are variable length blocks - The max leng
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd