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MLIL: Unsigned Multiplication Byte or Word: This instruction multiplies an unsigned byte or word by the contents of the AL. The unsigned byte or word can be in any one of the general-purpose registers / memory locations. Most significant word of the result is stored in the resister DX, whereas the least significant word of the result is stored in the resister AX. All the flags are modified depending on the result. The example of the instructions is as shown. Immediate operand is not permitted in this instruction. If the most significant byte or word of the result is the '0' CF and OF both will be set.
Example :
.MODEL SMALL .STACK 100H .DATA PROMPT DB \''The 256 ASCII Characters are : $\'' .CODE MAIN PROC MOV AX, @DATA ; initialize DS MOV DS, AX
As an instance of the normal priority mode, imagine that initially AEOI is equal to 0 and all the ISR and IMR bits are clear. Also consider that, as shown in given figure, requests
calculate the number of one bits in bx and complement an equal number of least significant bits in ax hint use the xor instruction
#I submitted my assignment this morning and it is still processing. How long does it take?
General Data Registers Given figure indicate the register organization of 8086. The registers DX, CX, BX and AX are the general purpose 16-bit registers. AX is behaved as 16-bi
CMPS : Compare String Byte or String Word:-The CMPS instruction may be utilized to compare two strings of Words or byte. The length of the string ought to be stored in the CX. If
Any small project which can implement on any software. No need any external hardware approach.
RET : Return from the Procedure:- At each CALL instruction, the register IP and register CS of the next instruction is pushed to stack, before the control is transferred to the
REP : Repeat Instruction Prefix :- This instruction is utilized as a prefix to other instructions. The instruction in which the REP prefix is provided, is executed repetitively
AAA: ASCII Adjust after Addition operation the AAA instruction is executed after an ADD instruction that adds 2 ASCII coded operands to give a byte of outcome in the AL. The AAA i
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