Military-applications for computer animation, Computer Graphics

Assignment Help:

Military: In order to enter the military, one has to go by various training. Depending upon whether you want to be in the army, navy or the marines, you may be working along with equipment worth hundreds of thousands or even millions of dollars. The military needs to be sure you identify, how to use this equipment before they in fact let you use it. Training in simulators in place of on the battleground is proving to be a much safer and cheaper approach. Here we take the air force, for illustration: one has to learn how to fly a fighter jet.

Using computer animations in flight simulation is a very helpful tool. By using animation a programmer can replicate real time flying. Through creating a camera showing the view by the cockpit window, a pilot could fly by either virtual worlds or real animated places along with all the natural disasters and difficulties which could happen, if flying a real plane.

 

In this virtual world, the pilot would witness the common distractions that a real pilot would, for illustration: transport buses drive along the runway, and other planes take off and land. The programmer can place any kind of weather condition or scenario in the animation.

 


Related Discussions:- Military-applications for computer animation

Construction of a solid with a translational sweep, Construction of a Solid...

Construction of a Solid with a Translational Sweep Figure demonstrates construction of a solid along with a translational sweep. Translating the control points of the periodic

Transformation, Define transformation. Explain all basic transformation

Define transformation. Explain all basic transformation

Application areas of computer graphics, Explain application areas of comput...

Explain application areas of computer graphics in different areas.    Early computer graphics has only certain special capabilities such as straight lines circles and ellipses

Define polygon, Define polygon?  A polygon is any closed continues sequ...

Define polygon?  A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segment

Given two triangles p along with vertices as p1(100, Given two triangles P ...

Given two triangles P along with vertices as P1(100,100,50), P2(50,50,50), P3(150,50,50) and q along with vertices as Q1(40,80,60), q2(70,70,50), Q3( 10,75,70), determine that tria

Bezier cubic curves, Q.   What are Bezier cubic curves? Derive their proper...

Q.   What are Bezier cubic curves? Derive their properties. OR  What are Bezier cubic curves? Derive these properties. Also show that the sum of the blending functions is identical

Types of polygon tables curves and surfaces, Types of Polygon tables curves...

Types of Polygon tables curves and surfaces Attribute tables: This table has object information as transparency, surface reflexivity, texture features of an object in the vi

Principle vanishing point - perspective projections, Principle Vanishing po...

Principle Vanishing point - Perspective Projections Assume that line 1 and l2 be two straight lines parallel to each other that are also parallel to x-axis. If the projection

Light sources - polygon rendering and ray tracing methods, Light Sources - ...

Light Sources - polygon rendering and ray tracing methods Light Sources are key parts in any ray traced scene, since without them; there would be no rays to trace. Light sour

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd