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Military: In order to enter the military, one has to go by various training. Depending upon whether you want to be in the army, navy or the marines, you may be working along with equipment worth hundreds of thousands or even millions of dollars. The military needs to be sure you identify, how to use this equipment before they in fact let you use it. Training in simulators in place of on the battleground is proving to be a much safer and cheaper approach. Here we take the air force, for illustration: one has to learn how to fly a fighter jet.
Using computer animations in flight simulation is a very helpful tool. By using animation a programmer can replicate real time flying. Through creating a camera showing the view by the cockpit window, a pilot could fly by either virtual worlds or real animated places along with all the natural disasters and difficulties which could happen, if flying a real plane.
In this virtual world, the pilot would witness the common distractions that a real pilot would, for illustration: transport buses drive along the runway, and other planes take off and land. The programmer can place any kind of weather condition or scenario in the animation.
Input and Hardcopy Devices This section gives a brief introduction to the functioning of some well known input and hardcopy devices. Input devices include keyboard, mouse, sca
Achieve a perspective projection on the z = 0 plane of the unit cube, demonstrated in Figure (l) from the cop at E (0, 0, 10) upon the z-axis. Figure: I 01: currently c
What are the components of an electron gun.
Graphic Primitives In previous section, we have discussed refreshing display devices and its categories which are Raster and Random Scan display devices. We have also discusse
I am trying to do a project by matlab. which is related to computer vision. the name of project is (texture synthesis and image quilting), which is inspire from this paper (Efros a
Given two triangles P along with vertices as P1(100,100,50), P2(50,50,50), P3(150,50,50) and q along with vertices as Q1(40,80,60), q2(70,70,50), Q3( 10,75,70), determine that tria
Non-Zero Accelerations - Computer Animation This method of simulating the motion is fairly helpful introducing the realistic displays of speed changes, particularly at the sta
what are the methods for character generation
What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80
short note on shading
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