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Military: In order to enter the military, one has to go by various training. Depending upon whether you want to be in the army, navy or the marines, you may be working along with equipment worth hundreds of thousands or even millions of dollars. The military needs to be sure you identify, how to use this equipment before they in fact let you use it. Training in simulators in place of on the battleground is proving to be a much safer and cheaper approach. Here we take the air force, for illustration: one has to learn how to fly a fighter jet.
Using computer animations in flight simulation is a very helpful tool. By using animation a programmer can replicate real time flying. Through creating a camera showing the view by the cockpit window, a pilot could fly by either virtual worlds or real animated places along with all the natural disasters and difficulties which could happen, if flying a real plane.
In this virtual world, the pilot would witness the common distractions that a real pilot would, for illustration: transport buses drive along the runway, and other planes take off and land. The programmer can place any kind of weather condition or scenario in the animation.
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
what is horizontal retrce
Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5) And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,
Question 1 What is 2D? Explain method of converting 2D patterns into 3D images Question 2 Write about the following tools to create dart Create dart Multiply dar
Types of Animation: - Procedural Animation - Representational Animation - Stochastic Animation - Behavioura
List out the merits and demerits of Penetration methods? The merits and demerits of the Penetration methods are as follows It is a less expensive technique It has
one word qustion
Question 1: (a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA. (b) List clearly the steps in
Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
Multimedia: it is the use of different media to present a specific subject. This representation itself is a multimedia presentation implies; it brings together text and graphics.
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