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Explain Bresenham s circle drawing algorithm, OR Explain midpoint circle algorithm for scan converting a circle.
Midpoint Circle Algorithm 1. Input radius r and circle center (x c , y c) , and obtain the first point on the circumference of a circle centered on the origin as (x0, y0,) = (0, r) 2. Calculate the initial value of the decision parameter as p0 = 5/4-r 3. At each x k position, starting at k = 0, perform the following test: If p k <0 , the next point along the circle centered on (0,0) is (x k+1,y k) and p k+1 = p k + 2x k+1 + 1 Otherwise, the next point the circle is ( x k + 1, y k -1) and p k+1 = p k+ 2x k+1 + 1 -2 y k where 2x k+1 = 2xk +2 and 2yk+1 = 2y k -2. 4. Determine symmetry points in the other seven octants. 5. Move each calculated pixel position (x, y) onto the circular path centered on (x c,y c) and plot the coordinate values: x = x +x c, y = y + y c 6. Repeat steps 3 through 5 until x > y
Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho
formula for calculating the parameter t
Question: (a) Write a short note on the dot syntax as used in actionScript. (b) A data type describes the kind of information a variable or ActionScript element can hold.
Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are
what do you mean by high definition systems? Define aspect ratio? What is a refresh buffer? What is the difference between bitmap and pitman frame buffer? Explain the basic oper
Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest
Explain rubber-band interactive picture technique
Ask questionkms eey frame syst #Minimum 100 words accepted#
Derive the common transformation for parallel projection into a specified view plane, here the direction of projection d=aI+bJ+cK is along the normal N=n1I+n2J+n3K along with the r
What is Aspect ratio? The ratio of vertical points to the horizontal points essential to produce length of lines in both directions of the screen is known as the Aspect ratio.
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