Maximization problem, Game Theory

Assignment Help:

Two individuals (i ∈ {1, 2}) work independently on a joint project. They each independently decide how much e ort ei they put. E ort choice has to be any real number between 0 and 1 (ei ∈ [0, 1] not just 0 or 1). The cost of putting an amount of e ffort ei is n e2i/2, where n is a parameter greater or equal than 2. If individual i puts e ffort ei, then he succeeds with probability ei and fails with probability 1 - ei. The probability of success of the two agents are independent; this means that both succeed with probability e1x e2, 1 succeeds and 2 fails with probability e1 x(1 - e2), 1 fails and 2 succeeds with probability (1 - e1)e2, and both fail with probability (1 - e1)  (1 - e2).

If at least one of the individuals succeeds then, independently of who did succeed, both individuals get a payo of 1. If none of them succeeds, both individuals get 0. Therefore, each individual is a ected by the action of the other. However, individuals choose the level of e ort that maximizes their own expected utility (bene t minus cost of e ort).

(a) Write down the expected utility of individuals 1 and 2 (note that the utility of 1 depends on the e orts of 1 and 2 and the utility of 2 depends on the e orts of 1 and 2). [Hint. The expected bene t of 1 is the probability that 1 and/or 2 succeed times the payo if 1 and/or 2 succeed plus the probability that both 1 and 2 fail times the payo if both 1 and 2 fail.]

(b) Find the Nash equilibrium of this game, that is, the optimal level of e ort. Find the expected utility of each individual in equilibrium (use the rst-order condition and make sure that the second-order condition is satis ed). Suppose that a benevolent dictator can choose the  level of e ort that both individuals must exert. He chooses the e ort levels that maximize the sum of the expected utilities of both agents (these e orts are also called socially optimal levels).

(c) Write down the maximization problem of the benevolent dictator.

(d) Find the e ort levels that the dictator imposes on each individual (use the rst-order condition and assume that the second-order condition is satis ed). Find the expected utility of each individual.

(e) Compare the e ort level and nal utility of each individual in the cases of Nash Equilibrium (sel sh individual maximization) and benevolent dictatorship.

 


Related Discussions:- Maximization problem

Bidding ring, A set of colluding bidders. Ring participants agree to rig bi...

A set of colluding bidders. Ring participants agree to rig bids by agreeing not to bid against each other, either by avoiding the auction or by placing phony (phantom) bids.

First worth auction, An auction during which the bidder who submitted the v...

An auction during which the bidder who submitted the very best bid is awarded the item being sold and pays a worth equal to the number bid. Alternately, in a very procurement aucti

Write a bouncing ball video game, Write a bouncing ball video game. The gam...

Write a bouncing ball video game. The game is similar to the one described and depicted in The balls bounce within the screen where the two horizontal walls are fixed. The two v

Auctions, what will be the best strategy for a bidder in an auction compris...

what will be the best strategy for a bidder in an auction comprised of four bidders?

Grim trigger strategy, A trigger strategy sometimes applied to repeated pri...

A trigger strategy sometimes applied to repeated prisoner's dilemmas during which a player begins by cooperating within the initial amount, and continues to cooperate till one defe

Paradox of identification, Discussion in the preceding section suggests tha...

Discussion in the preceding section suggests that if we want to measure a given hnction belonging to a simultaneous-equations model, the hnction must be fairly stable over the samp

Game, The interaction among rational, mutually aware players, where the cho...

The interaction among rational, mutually aware players, where the choices of some players impacts the payoffs of others. A game is described by its players, every player's methods,

Game:adding numbers—lose if go to 100 or over (win at 99), GAME Adding Numb...

GAME Adding Numbers—Lose If Go to 100 or Over (Win at 99)   In the second ver- sion, two players again take turns choosing a number be- tween 1 and 10 (inclusive), and a cumulati

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd