Mapping of a fraction -windowing transformations, Computer Graphics

Assignment Help:

Mapping of a Fraction -Windowing Transformations

The mapping of a fraction of a world coordinate scene to device coordinates is considered to as Viewing Transformation. In common 2Dimentional viewing transformations are considered to as window to windowing transformation or viewport transformation.

1736_Mapping of a Fraction -Windowing Transformations 1.png

Figure: Windowing Transformation

We can see in above figure, here all parts of the picture which lie outside the window are clipped and the contents that lie within the widow are transferred to device coordinates. Secondly, we can also observe that while window chooses a part of the scene, viewport displays the chosen part at the desired location on the display region. While window is changed we see a dissimilar part of the scene at similar portion as viewport on display. If we modify the viewport only, we notice identical part of the scene drawn at a diverse scale or at a diverse place on the display. By successively decreasing or raising the size of the window around a part of the scene the viewport kept fixed, we can determine the effect of zoom out or in respectively on the displayed part. By mathematically, viewing transformation can be represented as V=W.N

Here,

  • V refers Viewing transformation that maps a part of world coordinate scene to device coordinates;
  • W refers to workstation transformation that maps normalized device coordinates to physical device coordinates;
  • N refers to Normalization transformation utilized to map world coordinates to normalized device coordinates.

 

Window to Viewpoint Coordinates transformation:

159_Mapping of a Fraction -Windowing Transformations 2.png

Figure: Window to Viewport Transformation

Figure as shown in above, demonstrates window-viewpoint mapping. Now, it is depicted here a point at position (Xw, Yw) in window is mapped on position (Xv, Yv) in the connected viewpoint.

Consequently, as to keep the same relative placement in the viewpoint like in the window we need:

   (xv - xvmin)/( xvmax  - xvmin)        =(xw - xwmin)/(xwmax  - xwmin)..............1(a)

   (yv - yvmin)/ (yvmax  - yvmin)       = (yw - ywmin)/(ywmax  - ywmin)................1(b)

Again arranging equation (a) and (b) of (1) we denote viewpoint position (xv, yv) which is:

{ xv = xvmin + (xw - xwmin) Sx

yv = yvmin + (yw - ywmin) Sy }..........................(2)

Here,

Sx scaling factor along x axis = (xvmax  - xvmin)/(xwmax  - xwmin)

Sy scaling factor along y axis = (yvmax  - yvmin)/(ywmax  - ywmin).........................................(3)

Note: if Sx = Sy then the relative proportions of objects are preserved else the world object will be contracted or stretched in either x or y direction while displayed on output device.


Related Discussions:- Mapping of a fraction -windowing transformations

Hardware for computer animation, Hardware For Computer Animation It co...

Hardware For Computer Animation It comes in many shapes, sizes and abilities. Much hardware is specialized to do only specific tasks. Other types of hardware do a variety of t

Explain the fundamental differences of tracking and leading, Question 1: ...

Question 1: (a)Using your awareness of typography and design, make a new logo manually for one of the following. The logo should compulsorily consist of the name and may or may

Benefits of computer simulation - computer aided design, Benefits of Comput...

Benefits of Computer Simulation The benefit of Simulation is: even for simply solvable linear systems: a uniform model execution technique can be utilized to resolve a large v

Rotation about an arbitrary axis, Rotation about an arbitrary axis Rota...

Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following:  a)

What are the features found in CAD, What are the features found in CAD ...

What are the features found in CAD Features generally found in a CAD package involve: - 2D and 3D modelling - Wire frame - Library of parts that can be used in new dra

Briefly explain color profile, Question 1) Why are selection tools useful?...

Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest

Dv encoder type 1, DV Encoder Type 1 : The video and audio streams are tog...

DV Encoder Type 1 : The video and audio streams are together interfaces by standard DV bit stream. Such format is fully supported through DirectShow which accepts this interleaved

Non trivial case of cohen sutherland line clippings, Non Trivial Case of co...

Non Trivial Case of cohen sutherland line clippings Case: assume for the line segment PQ, both the trivial rejection and acceptance tests failed (that is, Case 1 and Case 2

Output primitives and geometric transformations, Output Primitives and Geom...

Output Primitives and Geometric Transformations You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd