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Making the Transition to Client - Server Programming
Making the transition to client - server programming is a significant effort. Client - server applications must be designed with modularity in mind because portions of the application program are to be executed on more than one machine. These modular components, when combined across a network, greatly increase the capacity and performance of application software.
Applications developed with an old-world mentality - in other words, monolithic applications- will require a great deal of effort to migrate to client - server. On the other hand, applications developed with new coding techniques such as object- oriented programming will take significantly less time to migrate.
Explain the various methods for handling deadlocks. A set of processes is deadlocked if every process in the set is waiting for an event that only a process in the
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benefits of dynamic linking
Explain Deadlock Every process in a set of processes is waiting for an event which only a process in the set can cause.
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