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Making the Transition to Client - Server Programming
Making the transition to client - server programming is a significant effort. Client - server applications must be designed with modularity in mind because portions of the application program are to be executed on more than one machine. These modular components, when combined across a network, greatly increase the capacity and performance of application software.
Applications developed with an old-world mentality - in other words, monolithic applications- will require a great deal of effort to migrate to client - server. On the other hand, applications developed with new coding techniques such as object- oriented programming will take significantly less time to migrate.
What are the differences between process and thread? The fundamental difference between a process and a thread is that a process has an entire copy of the program to itself and
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advantages and disadvantages
Now let's implement bounded producer-consumer with semaphores, a Coke machine which is initially empty: semaphore sem_mutex = 1 // binary semaphore for mutual exclusion, 1==unlo
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Define the properties of Interactive operating system Interactive:- This system is composed of many short transactions where the results of the next transaction may be unpred
Q. What is Multiprogramming? Multiprogramming When two or more programs are in memory at the same instance, sharing the processor is referred to multiprogramming opera
What is an operating system process? How is it different from a program? Why do we need the concept of a process, rather than simply talk about programs running in memory? The e
What is preallocation? Why do it? Allocating space for a file before making the file to allow for expansion. This reserves space for a certain file so that other files can't gr
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