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Macintosh - Hardware for computer animation
It was originally designed to be graphic and desktop publishing machines. Macs did not turn into which widely known till recently, as newer, faster models came out. Several people know Macs slow and inefficient, although i.e. not essentially true. Right now along with the advent of the Power Macintosh, the Mac is a pretty helpful tool for small-scale companies wishing to do nice seeing applications. Various companies are producing computer graphics and animation software for Macintosh. Several of these are Adobe along with products as Photoshop and Premiere and Strata along with Strata Studio Pro. There are also a few applications that were ported to the Macintosh from the SGIs like Alias Sketch and Elastic Reality or a lower end version of Alias. Lately, several production studios have beginning through using Macs due to their graphical capabilities for smaller scale projects.
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
Exceptional cases - Orthographic Projection 1) We have an Orthographic projection, if f=0, then cot (β) =0 that is β=90 0 . 2) β =cot-1 (1)=450 and this Oblique projec
Midpoint circle generation algorithm This makes use of a circle function. Based on this circle function, a decision parameter is created which is used to decide successive pixe
what is gourand shading
computer animation Note : This is to be noticed that computer animation can also be produced by changing camera parameters as its position, orientation and focal length, as w
Art: it just like conventional animation, computer animation is additionally a type of art. A multitude of results can be created on a computer than on a piece of paper. An artist
QUESTION 1. Describe two methods for converting 16x9 widescreen movie to 4x3. 2. Explain clearly the difference between File Format and Codec. 3. What is a video transiti
Seed fill algorithm A seed fill algorithm starts with a known initial interior point of the polygon and spreads out to determine other interior points to fill the given closed
What is Graphical Design Notation
Question 1: (a) How can you select and manipulate individual objects in a group? (b) How do you resize an object? Explain how you determine the point from which the object r
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