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Low level techniques (motion specific)
Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considered as motion exact techniques since we can identify the motion of any graphic object in scene, techniques as interpolation, and approximation or so on, are utilized in motion specification of any of graphic object. Low level techniques are used when animator generally has a fairly specific idea of the precise motion as he or she needs.
Introduction of Viewing Transformations Projection is fundamentally a transformation or mapping of 3D objects upon 2D screen. Projection is mostly categorised in Para
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Transformation for parallel projection Parallel projections is also termed as Orthographic projection, are projections into one of the coordinate planes as x = 0, y = 0 or z
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DDA or Digital Differential Analyzer Algorithm - Line generation algorithms From the above discussion we get that a Line drawing is accomplished through calculating intermedi
Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as
Space Exploration: now, the farthest point far away from earth which the human was on the moon, although we continually want to learn more. A trip by a human to the other planet w
functions of valuator
Similarly we can control the intensity of colours We contain more bit planes for all colour say three bit planes for R, 3 for G and 3 for B here all bit plane of size mxn, hen
Build a program that allows: 1. using mouse or keyboard to move around on a set of 16 control points; 2. modify the value (drag along x, y, or z) of a point; 3. display
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