Logic-based expert systems - artificial intelligence, Computer Engineering

Assignment Help:

Logic-based Expert Systems - Artificial intelligence:

Expert systems are agents which are programmed to make decisions about real world situations. They are put together by utilizing knowledge illicitation techniques to additional information from human experts. A specific fruitful area is in diagnosis of diseases, where expert systems are utilized to select what disease a patient has given their symptoms.

Expert systems are one of the major success stories of Artificial Intelligence. Russell and Norvig give a very nice example from medicine:

"A leading expert on lymph-node pathology describes a fiendishly hard case to the expert system, and checks the system's diagnosis. He scoffs at the response to the system. Only slightly worried, the creators of the system suggest he command the computer for an explanation of the diagnosis.In this casethe machine points out the main factors influencing its decision and explains the subtle interaction of many of the symptoms. Eventually, the experts admit his error."

Often,  the  instructions  from  the  expert  are  encoded  as  if-then  instruct  in  first-order  logic  and  the implementation of the expert system may be fairly simply achieved in a programming language such as Prolog.

We can take our card game from the previous chapter as an instance for the implementation of a logic-based expert system. The instructions were: 4 cards are laid on the table face up. The Player 1 selectsthe first card, and in turns, they take it till they both have two cards each. To see who has won, they each add their 2 card numbers, and the winner is the 1 with the biggest even number. The winner scores the even number they have. If there is no even number, or both players gain the same even number, then the game is draw.

It could be argued that undertaking a minimax search is not very essential for this game, because we could simply just specify a set of rules for each player, so that they select cards rationally., we will derive down some Prolog rules to demonstrate thiswhich specify how player one should select the first card.

For instance, imagine the cards dealt were: 4, 5, 6, 10. In this case, the best selection of action for player 1 is to choose the ten, followed presumably by the 4, because player 2 will pick the 6. We have to abstract from this particular example to the general case: we see that there were 3 even numbers and 1 odd one, so player 1 is guaranteed another even number to match the one they chose. This is also true if there are 4 even numbers. So we have our first rule:

  • If there are 3 or 4 even numbered cards, then player one should choose the highest even numbered card in their first go.

When there are 3 or 4 odd cards it is not hard to see that the most rational action for player one is to select the highest odd numbered card:

  • If there are 3 or 4 odd numbered cards, then player 1 should select the highest odd numbered card in their first go.

The only other situation is when there are 2 even and 2 odd cards. I will leave it as an exercise to convince you that there are no instructions governing the choice of player one's first card: they can simply choose randomly, because they are not going to win unless player two makes a mistake, inthis type of case.


Related Discussions:- Logic-based expert systems - artificial intelligence

Show the transmission control protocol, Q. Show the Transmission Control Pr...

Q. Show the Transmission Control Protocol? Transmission Control Protocol (TCP) TCP makes Internet reliable. TCP solves many problems which can occur in a packet switching

What is dots per inch, Q. What is Dots per Inch? DPI (Dots per Inch) is...

Q. What is Dots per Inch? DPI (Dots per Inch) is a measure for actual sharpness of onscreen image. This relies on both the resolution and size of the image. Practical experienc

Design a mod-12 synchronous up counter, Design a mod-12 Synchronous up coun...

Design a mod-12 Synchronous up counter. Ans. Design of a mod 12 synchronous counter by using D-flipflops. I state table Present state                                   Next

Interpolation search, Interpolation Search The next task is to implemen...

Interpolation Search The next task is to implement a variable size decrease-and-conquer solution to search. See Levitin [2007] pp 190 for a detailed description of the interpol

What factors influences the bus design decisions, What factors influences t...

What factors influences the bus design decisions? 1.  Data Location: Device selection, address of data with in device( track, sector etc) 2.  Data transfer: Amount, rate to

How would you implement inheritance using vb.net/c#, How would you implemen...

How would you implement inheritance using VB.NET/C#? When we set out to execute a class using inheritance, we must first start with an existing class from which we will derive

What is normal form, What is normal form? A normal form is a guideline ...

What is normal form? A normal form is a guideline for relational database tables that enhances data consistency. As tables satisfy higher levels of normal forms, they are less

AWS, hosting on aws

hosting on aws

What are the applications of edi in business, What are the applications of ...

What are the applications of EDI in business A.  Organistions that use EDI Extensive users of EDI contain: BHS- is a UK and European retailer dealing majorly in appare

Define word/byte rotation and xor bit masking encryption, Define Word/byte ...

Define Word/byte rotation and XOR bit masking encryption technique to make sure secured transactions on the net? Word/byte rotation and XOR bit masking: In this process t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd