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LODS : Load String Byte or String Word:-
The LODS instruction loads AL/AX register by the content of a string pointed to by DS:SI register pair. The SI is automatically modified depending on the DF. If it is a byte transfer (LODSB), SI is modified by one and if it is a word transfer (LODSW), the SI is modified by two. No other flags are changed by this instruction.
STOS : Store String Byte or String Word:-
The STOS instruction stores the AL/AX register contents to a location in the string pointed by theES: Dl register pair. Accordingly the Dl is modified. No flags are changed by this instruction. The direction flag controls the string instruction execution. The source index (SI) and destination index (D1) are automatically modified after each iteration. If the DF = 1, then the execution follows auto decrement mode. In this mode, DI and Sl are decremented automatically after each iteration (by 1 or 2 depending on the word or byte operations). Hence, in auto decrementing mode, the strings are mention to by their ending addresses. If the DF = 0, then the execution follows autoincrement mode. In this mode, D1 and S1 are incremented automatically (by 1 or 2 depending on word or byte operation) after each iteration, so in this case, the strings are mention to by their starting addresses.
Fourth Generation Microprocessor : The single chip 32-bit microprocessor was introduced in 1981 by Intel as iAPX 432. The other 4th generation microprocessors were; Hewlett
Data copy/transfer Instructions MOV: This data transfer instruction transfers data from one register or memory location to another register or memory location. The source can
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AAD: ASCII Adjust for Division though the names of these 2 instructions (AAM and AAD) seem to be same, there is many difference between their functions. The AAD instruction conver
AAS: ASCII Adjust AL After Subtraction AAS instruction correct the result in the AL register after subtracting operation of two unpacked ASCII operands. The result is in unpacked
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AND: Logical AND: This instruction bit by bit ANDs the source operand that might be an immediate, or a memory location or register to the destination operand that might be a memor
Machine Coding the Programs So far we have describe five programs which were written for hand coding by a programmer. In this, we will now have a deep look at how these prog
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