Liquid crystal display - graphics hardware, Computer Graphics

Assignment Help:

Liquid Crystal Display - Graphics Hardware

It is a type of display utilized in digital watches and several portable computers. These work along with polarized ambient as outside source light comprising liquid crystal as a material that polarizes light while a voltage is applied to it, along with a conductive coating for the voltage application, set between two transparent glass or plastic plates and a polarized film on one side that will demonstrate the excited portions of the liquid crystal as dark dots or lines. The seven-segment display of most digital watches is an illustration of Liquid Crystal Display by lines. This technology is here applied to Data Projectors to project computer produced or stored images directly on to big screens in auditoriums.

Liquid Crystal Display displays utilize two sheets of polarizing material along with a liquid crystal solution among them. An electric current passed via the liquid causes the crystals to align hence light cannot pass via them. All crystal therefore is as a shutter either permitting light to pass via or blocking the light. Monochrome Liquid Crystal Display images generally appear as blue or dark gray images on top of a grayish white background. Colour Liquid Crystal Display displays utilizes two basic techniques for generating colour: Passive matrix is the less expensive of the two technologies. Another technology, termed as Thin Film Transistor (TFT) or active-matrix, generates colour images such are as sharp as traditional Cathode Ray Tube displays, but the technology is costly. Currently passive-matrix displays by using new CSTN and DSTN technologies generate sharp colours rivaling active-matrix displays. Most Liquid Crystal Display screens utilized in notebook computers are backlit, or trans-massive, to make them simple to read.


Related Discussions:- Liquid crystal display - graphics hardware

Spline curve - modeling and rendering, Spline curve - Modeling and Renderin...

Spline curve - Modeling and Rendering Spline curve is created by using Control points that control the shape of the curve Spline curve is a composite curve formed along with s

Given two triangles p along with vertices as p1(100, Given two triangles P ...

Given two triangles P along with vertices as P1(100,100,50), P2(50,50,50), P3(150,50,50) and q along with vertices as Q1(40,80,60), q2(70,70,50), Q3( 10,75,70), determine that tria

Light sources - polygon rendering and ray tracing methods, Light Sources - ...

Light Sources - polygon rendering and ray tracing methods Light Sources are key parts in any ray traced scene, since without them; there would be no rays to trace. Light sour

Morphing - key frame systems, Morphing - Key Frame Systems Transformati...

Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o

Notes for specular reflection - polygon rendering, Notes for Specular refl...

Notes for Specular reflection (1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extre

Explain the fundamental differences of tracking and leading, Question 1: ...

Question 1: (a)Using your awareness of typography and design, make a new logo manually for one of the following. The logo should compulsorily consist of the name and may or may

Seed fill algorithm - output primitives, Seed fill algorithm A seed fil...

Seed fill algorithm A seed fill algorithm starts with a known initial interior point of the polygon and spreads out to determine other interior points to fill the given closed

Event driven devices - polling, Event Driven Devices - Polling Pollin...

Event Driven Devices - Polling Polling: The status of all devices is periodically checked in a repetitive manner through a polling loop. While an event happens, the loop is

Differences of forward kinematics and inverse kinematics, Question 1: (...

Question 1: (a) Provide a clear explanation of what is ‘rigging' and its use? (b) What are the basic differences of Forward Kinematics (FK) and Inverse Kinematics (IK)? Wh

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd