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Light Sources - polygon rendering and ray tracing methods
Light Sources are key parts in any ray traced scene, since without them; there would be no rays to trace. Light sources are as objects that may be placed at arbitrary positions in the scene, although in addition to the position a light source has some intensity related with it that describes the brightness and color of the light. At any rate, lighting is identified by many to be one of the most significant factors in a ray traced image. This is the location and intensity of light source which give liveliness to an image, a picture flooded along with extreme light might lose any sense of mystery you preferred it to have, while an image as is very dark will not demonstrate enough detail to maintain its viewers interested.
Characteristics of Bitmap Data: Bitmap data can take up many rooms. A CMYK A-4 size picture which is optimized for medium quality printing (150 lpi) takes up 40 Mage Bytes. Compre
Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as
Consider a Shiny Surface Along With Diffused Reflection coefficient Consider a shiny surface along with diffused reflection coefficient of 0.8 and ambient reflection coeffici
Gourand shading and Phong shading a. Gourand shading OR Intensity interpolation scheme We will discuss such scheme in further section of Gourand shading OR Intensity in
Scan line algorithm and seed fill algorithm Two basic approaches are followed in area filling on raster systems. In the first approach overlap intervals for scan lines that cr
Question 1: a. List respectively ten main technical and human components necessary to ensure a studio-based one-plus-one interview? b. How does each component contribute in
List of 3-D Animation Software Here is a short list of several 3-D animation software are - Softimage ( Microsoft) - Alias/Wavefront ( SGI) - 3D studia MAX (Autodesk
Education - applications for computer animation Currently, studies of subjects as Art, Physics, Maths, Chemistry, Biology, Engineering, Medicine, and Technology are fairly simp
For good understanding of the application of the rules specified above see the following figure, where the shaded region demonstrates the clipped polygon. Fi
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
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