Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Lamberts Cosine Law - Diffuse Reflection
"LAMBERTS COSINE LAW" specify that the radiant energy from any minute surface area dA in any direction θ relative to the surface usual is proportional to Cos θ.
In condition of diffused reflection the source is directional although reflection is uniform. As, Id → Intensity of incident as diffused light
After that as per the Lambert's law the intensity of reflected light (I) will be a cos θ. Here, θ = Angle among unit direction of incident light vector and unit standard to the surface as or angle of incidence.
I a cos θ ⇒ less θ leads to more reflection and more θ leads to less reflection
Dot product of N and L vectors
cos θ = cos θ (∴Q | N¯ | and | L¯ | are)
Curve segment - properties of bezier curves Note : 1) The joining point on the curve along w.r.t. the parameter based upon second derivates of Q(t) is the acceleration. Wh
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
Application Interlacing is utilized through all the analogue TV broadcast systems in recent use as: NTSC: 59.94 fields per second, 525 lines, still field drawn first
To reflect the ball off of the polyline, we need to re?ect it off of the segment that had the minimum thit. But the reflection computation depends only on t hit , n, P and v, so th
Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen disp
Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar
Projections When all display devices are 2D, you need to devise methods that give a realistic view of a 3D scene onto 2D display. With more and more devices coming in the marke
State the Areas of use of data goggles Entertainment Used in television/films as special effects (for example "holodeck" in Star Trek: The Next Generation and Brazilian
what type of animation is produced by the line y=mx+c?
Filled-Area Primitives Filled-area primitives are one of the most important types of primitives used in Computer Graphics. Basically filled-area primitives are meant to fill
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd