Java remote method invocation (RMI) architecture, JAVA Programming

Assignment Help:

 

Java Remote Method Invocation (RMI):

It gives a way for a Java program on one machine to interact with objects residing in different JVMs. The important blocks of the RMI architecture are the stub class, the skeleton class and object serialization. RMI needs a layered architecture where each of the layers may be enhanced without affecting the other layers. The layers may be defined as given:

1. Application Layer: The server and client program

2. Skeleton & Stub Layer: Intercepts method invokes made by the client and redirects these calls to a remote RMI service.

3. Remote Reference Layer: Sets up connections to remote address spaces, understands, and manages connections how to manage and interpret references given from clients to the remote service objects.

4. Transport layer: Based on TCP/IP connections between operating systems in a network. It gives basic connectivity, as well as some firewall penetration goals.

RMI stub classes give a reference to a skeleton object located in a different address space on the different or same machine. That is a typical example of a proxy design pattern, which builds an object executing in another JVM seems like a local object. In JDK 5.0 and later, the RMI facility access dynamic proxies instead of generated stubs, which builds RMI easier to use.

 

30_Java Remote Method Invocation (RMI) architecture.png


Related Discussions:- Java remote method invocation (RMI) architecture

Write javascript code to scans the list of courses , In an external JavaScr...

In an external JavaScript file write code that, upon form submission, scans the list of courses for a match (case should be insensitive). If a match is found, change the div's back

Dropbox calendar, code in dropbox calendar and loop for feruary leapyear

code in dropbox calendar and loop for feruary leapyear

Prepare a game in corona for android and ios, Prepare a Game in Corona for ...

Prepare a Game in Corona for Android and IOS Project Description: We want to develop a game for mobile platform same as Zombie Smasher for iOS and Android. Everything is r

Important nodes, there are N nodes in a graph, the graph isuni directional ...

there are N nodes in a graph, the graph isuni directional with M edges of these M nodes in a graph, there are K nodes which are important nodes. given initial position I within thi

When should i use abstract classes and interfaces, When should I use abstra...

When should I use abstract classes and when should I use interfaces?  Use Interface, when: Design changing often or when various implementations only share method sign

Simon game project, i''m trying to make a code to make the simon says game ...

i''m trying to make a code to make the simon says game and i can''t figure it outt

Pebble merchant, There is a pebble merchant. He sells the pebbles, that are...

There is a pebble merchant. He sells the pebbles, that are used for shining the floor. His main duty is to take the length of the room’s sides. But he sometimes mistakes doing tha

Describe synchronization in respect to multithreading, Describe synchroniza...

Describe synchronization in respect to multithreading. With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared res

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd