Java remote method invocation (RMI) architecture, JAVA Programming

Assignment Help:

 

Java Remote Method Invocation (RMI):

It gives a way for a Java program on one machine to interact with objects residing in different JVMs. The important blocks of the RMI architecture are the stub class, the skeleton class and object serialization. RMI needs a layered architecture where each of the layers may be enhanced without affecting the other layers. The layers may be defined as given:

1. Application Layer: The server and client program

2. Skeleton & Stub Layer: Intercepts method invokes made by the client and redirects these calls to a remote RMI service.

3. Remote Reference Layer: Sets up connections to remote address spaces, understands, and manages connections how to manage and interpret references given from clients to the remote service objects.

4. Transport layer: Based on TCP/IP connections between operating systems in a network. It gives basic connectivity, as well as some firewall penetration goals.

RMI stub classes give a reference to a skeleton object located in a different address space on the different or same machine. That is a typical example of a proxy design pattern, which builds an object executing in another JVM seems like a local object. In JDK 5.0 and later, the RMI facility access dynamic proxies instead of generated stubs, which builds RMI easier to use.

 

30_Java Remote Method Invocation (RMI) architecture.png


Related Discussions:- Java remote method invocation (RMI) architecture

Decode the code, By pressing ‘6’ (i.e. key’6’ one time) on the keypad, the ...

By pressing ‘6’ (i.e. key’6’ one time) on the keypad, the mobile shows ‘m’ on display screen in write text message area

What does tcp/ip stand for, What does TCP/IP stand for? TCP/IP is a Pro...

What does TCP/IP stand for? TCP/IP is a Protocol type basically it is known by Transmission Control Protocol/Internet Protocol

Inheritance and interfaces to construct type hierarchies, Objectives 1. To...

Objectives 1. To help you become comfortable with using inheritance and interfaces to construct type hierarchies. 2. To familiarize you with programming from specifications. A

Explain the basic applet life cycle, Explain the Basic Applet Life Cycle ? ...

Explain the Basic Applet Life Cycle ? 1. The browser reads the HTML page and seraches any tags. 2. The browser parses the tag to search the CODE and possibly CODEBASE att

Android apk for 3g dongles support, ANDROID APK for 3G dongles support P...

ANDROID APK for 3G dongles support Project Description: We want someone who will modify this Android app or code a similar one. The App function is to let Android tablet P

Multithreading, For this assignment we will be solving the producer-consume...

For this assignment we will be solving the producer-consumer problem with a bounded buffer. You are required to implement this assignment in Java. There are three components in thi

Project 7, Iterate through list of Fish. For each fish that isAlive, do th...

Iterate through list of Fish. For each fish that isAlive, do the following: * * 1. If this fishIsSurroundedByRocks, DO NOTHING, and move on to the next fish. * (This f

Implement queues - linked list, Implement Queues / Linked List Project D...

Implement Queues / Linked List Project Description: In this project, two kinds of queue are implemented: LinkedQueue implements FIFOQueueInterface { .... } and LLQueueItr imp

Texas holdem poker java game source code, Texas Hold'em Poker Java Game Sou...

Texas Hold'em Poker Java Game Source Code Project Description: I am seeking Java source code for a Texas Hold'em Poker game. The game could have client and server side mod

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd