Java program to play minesweeper , JAVA Programming

Assignment Help:

Project Requirements

  1. Write and test a Java program to play Minesweeper using Model-View-Presenter design (The model is an interface defining the data to be displayed or otherwise acted upon in the user interface.
  2. The view is an interface that displays data (the model) and routes user commands (events) to the presenter to act upon that data.
  3. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it for display in the view.)

This project is divided into three tiers. You must complete one tier before beginning the next.

Tier 1
Implement the basic Minesweeper functionality:

1. Determine the neighbor count (i.e., for each cell, count the number of neighbors that are mines).

2. If the user selects a cell that is blank (i.e., no mines as neighbors) show all eight cells immediately surrounding the selected cell. If the selected cell is near an edge, be sure not go out of bounds.

3. If the user selects a cell that is non-blank (i.e., mines as neighbors), display only that cell number.

4. When all non-mine cells have been selected, display a JOptionPane message showing that the user has won.

5. When a mine cell is selected, show a JOptionPane message that indicates the user lost.

6. For this tier, your main method may hard-code the size of the board; but your GUI and your game engine should not make assumptions about the board size.

7. The game board should show the location of the mines. (This makes your project much easier to grade.)

Tier 2
Make the game more complete and give the user more options:

1. Allow the user to specify the number of mines and size of the board to be used. There are several ways you can do this.
o Use command-line parameters
o Create a new dialog window
o Use JOptionPane.showInputDialog
Be sure to perform bounds checking on the user input. The game should not crash if the user specifies a board size of "-6 x tomorrow".

2. Allow the user to flag cells. You may use any reasonable mechanism to flag cells.

3. Allow the user to show or hide the location of the mines. (In other words, give the game a "real game" mode and an "instructor demo" mode.)

Tier 3
Make the game fully operational:

1. If the selected cell is blank, show all blank cells connected to the current cell. (This task will be demonstrated in class and shown using the online Minesweeper games.)

2. Use the right mouse click to flag a cell. Suggestion: use a search engine with the following search words: Java right click.


Related Discussions:- Java program to play minesweeper

Creating a system to keep track of computer science books, You are part of ...

You are part of a team creating a system to keep track of computer science books that a publisher is producing. Create a UML class diagram for a "computer science book". You must h

Programming Excercise, I have to Create a program that determine the shippi...

I have to Create a program that determine the shipping cost for an order based on he following chart: From To Price $0.00 $19.99 $2.95 $20.00 $49.99 $3.95

Explain different way of using thread, Explain different way of using threa...

Explain different way of using thread? The thread could be executed by using runnable interface or by inheriting from the Thread class. The former is more advantageous, 'cau

For in statement, It is a distinct type of loop, used to iterate through th...

It is a distinct type of loop, used to iterate through the properties of an object or the elements of an array. For instance assume the following statement that loops through th

In javascript, In JavaScript, what is event handling? What are the two type...

In JavaScript, what is event handling? What are the two types of events? In JavaScript capturing events and responding to them is event handling. The system sends events to the

Palindrome, A palindrome is a string that reads the same from both the ends...

A palindrome is a string that reads the same from both the ends. Given a string S convert it to a palindrome by doing character replacement. Your task is to convert S to palindrome

What is bullseye explain with an example, What is Bullseye explain with an ...

What is Bullseye explain with an example? This is a easy applet that draws a series of filled, concentric circles alternating red and white, instead a bullseye. import java.ap

Define the key weakness of the web, Define the key weakness of the web? ...

Define the key weakness of the web? the key weakness of the web is Initially web was designed only for humans to read not for computers to understand it.

Explain difference between an if and a switch statement, What is the differ...

What is the difference between an if statement and a switch statement? The if statement is used to select between two alternatives. It uses a boolean expression to decide whi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd