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This unit introduces the topic of evaluating interactive products. It is a short unit as evaluation is discussed in more detail in Block 4. Its brevity should give you additional time to work on your TMA. Evaluation checks that users can use the product and like it. Evaluation assesses how well, or otherwise, the usability goals and user experience goals for an interactive product have been satisfied in a particular design. Evaluation is one of the key activities in the ID lifecycle and as such is central to M364. You should not think that because evaluation is not taught in detail until the final block of the module that it is unimportant. Without evaluation you can never know whether the ID process has been successful, so it is essential, and in reality you will probably need to keep evaluating throughout the process.In particular, the unit discusses some of the basic principles of evaluation - referred to as the 'why, what, where and when' of evaluation. It then describes three approaches to evaluation: usability testing; field studies; and analytical evaluations, explaining how these can be combined and how sometimes it is appropriate to apply these in an opportunistic manner. This discussion is complemented by an introductory video programme which introduces the topic of evaluation.
Memory Interface Figure: Memory Modulation design The memory of a computer contain of number of memo
AAS: ASCII Adjust AL After Subtraction AAS instruction correct the result in the AL register after subtracting operation of two unpacked ASCII operands. The result is in unpacked
Software Interrupts Software interrupts are the result of an INT instruction in an executed program. It may be assumed as a programmer triggered event that immediately stops e
write and run a programme using 8086 assembly language that interchange the lower four bits of AL registered with upper four bits.
Modes of 8254 : Mode 0 (Interrupt on Terminal Count)-GATE which value is 1 enables counting and GATE which value is 0 disables counting, and GATE put not effect on
Data copy/transfer Instructions MOV: This data transfer instruction transfers data from one register or memory location to another register or memory location. The source can
write a program that calculates the fibonacci series: except for the first two numbers in the sequence
1) Write an 80x86 assembly language program in EXE file format to do the following tasks: a) Open and read the contents of a file into memory (use at least 1 kB). b) Sort the li
Conditional branch Instruction When these type of instructions are executed, they transfer control of execution to the address mention relatively in the instruction, provided t
Explain the basic method for implementing paging
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