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This unit introduces the topic of evaluating interactive products. It is a short unit as evaluation is discussed in more detail in Block 4. Its brevity should give you additional time to work on your TMA. Evaluation checks that users can use the product and like it. Evaluation assesses how well, or otherwise, the usability goals and user experience goals for an interactive product have been satisfied in a particular design. Evaluation is one of the key activities in the ID lifecycle and as such is central to M364. You should not think that because evaluation is not taught in detail until the final block of the module that it is unimportant. Without evaluation you can never know whether the ID process has been successful, so it is essential, and in reality you will probably need to keep evaluating throughout the process.In particular, the unit discusses some of the basic principles of evaluation - referred to as the 'why, what, where and when' of evaluation. It then describes three approaches to evaluation: usability testing; field studies; and analytical evaluations, explaining how these can be combined and how sometimes it is appropriate to apply these in an opportunistic manner. This discussion is complemented by an introductory video programme which introduces the topic of evaluation.
8255 Programmable Peripheral Interface Intel's 8255 A programmable peripheral interface provides a nice instance of a parallel interface. As shown the interface have a control
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Software Interrupts Software interrupts are the result of an INT instruction in an executed program. It may be assumed as a programmer triggered event that immediately stops e
errorlevel -302 ;prevents error code for this chipset __config 0x373A ;chip config PIC spec page 146 processor 16F877A ;chipset reset code
ROL : Rotate Left without Carry: This instruction rotates the content of the destination operand to the left by the specified count bit-wise excluding the carry. The most signific
Write an Lc-3 assembly language program to read in a sequence of single-digit positive integers from the keyboard(one integer per line) until the sentinel value of 0 is reached and
DEC: Decrement :- The decrement instruction subtracts 1 from the contents of the particular memory location or register. All the conditions code flags except carry flag are affec
write shell to calculate basic salary from given .
SHL/SAL : Shift logical/Arithmetic Left: These instructions shift the operand byte or word bit by bit to the left and insert 0 in the newly introduced least significant bits. In c
segmentation and overlapping in assemble language
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