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All languages are divided into six sections: - variables, I/O maths, conditional expressions, arrays, functions, subroutines and file handlers. Learning a software language is similar to learning a foreign language in that you must learn a set of grammatical rules. However despite learning a set of grammatical rules there is no short cut but to practise.
Write a program which incorporates a function named compute and which is used to calculate the area and circumference of a circle. Use the main function for inputs and outputs.
Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b
#include int main() { int T; int N; int i; scanf("%d",&T)
what is c++ ?
algorithem push and pop
A function f is defined by the rule that f(n) = n if 0≤n≤3 and f(n) = f(n - 1) + 2f(n - 2) + 3f(n - 3) if n> 3. (a) Write a procedure that computes f by means of a recursive pro
Create a user-defined data structure (struct) called Node that represents a node within a linked list where the "data" stored in each node is a pointer to a Car object. a) Wr
nh,kjuuu
coding
Insertion sort - C program: Write a program in c to define a insertion sort. void main() { clrscr(); int a[100],ch,n; cout cin>>n; for (int i=0
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