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All languages are divided into six sections: - variables, I/O maths, conditional expressions, arrays, functions, subroutines and file handlers. Learning a software language is similar to learning a foreign language in that you must learn a set of grammatical rules. However despite learning a set of grammatical rules there is no short cut but to practise.
write c program to do the following : -fill 2 dimensional array (square matrix array with size=4). -ask the user to enter any integer number and add this number to the diagonals -o
Define a user-defined data type (struct) called Car to represent a car in the context of a car dealership database. Car must have at least the following characteristics: Make Model
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Networking program development. 1.ARP protocol. 2.Switching HUB. 3.wireshark. 4.winpcap library. 5.C++ & MFC. 6.LAN evironment through switch and HUB(static ARP t
questiCreate a flowchart that displays the student''''s average score for three quizzes. + Assume that there are 3 sections each having 5 students + The only valid number to be en
Input Output Most languages have "statements" to perform I/O . Though in C and C++ we use "functions" to perform I/O. C++ also has its own I/O mechanism - the cin and cout obje
Using the Constructor There are basically three ways of creating and initializing the object. The first way to call the constructor is explicitly as :
A cl a s s c a n b e d e f i n e d i n s i d e a b l o c k o r f u n c t i o n. T h i s t yp e cla s s i s known
Write a C program to compute the value of a sine wave from 0 to 2P with an increment of 0.1 radians. #include stdio.h #include math.h #define pi 3.1415927 void main() { c
Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b
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