Introduction of visible surface detection, Computer Graphics

Assignment Help:

Introduction of Visible Surface Detection

  • For displaying a realistic presentation of the given 3Dimentional object, hidden surfaces and hidden lines should be identified for remove.
  • The process of considering and eliminating of these hidden surfaces is termed as the visible-line/surface determination or it may be hidden-line/surface elimination.
  • To build a realistic view of the specified 3Dimentional object, it is essential to find out that lines or surfaces of the objects are visible. For this, we necessitate to conduct visibility tests.
  • Visibility tests are organized to find out the surface that is visible from a specified viewpoint.
  • There are two basic approaches for visible-surface determination, as per to whether they deal along with their projected images or along with object descriptions directly. These two approaches are termed as image-space approach and object-space approach, correspondingly.
  • Object space methods are applied in the physical coordinate system wherein objects are explained whereas image space methods are applied in screen coordinate system wherein the objects are viewed.
  • Image-space approach needs examining all the objects in the scene to find out such is closest to the viewer beside the projector passing by the pixel. The visibility is selected point by point at each pixel position upon the projection plane. If various objects are 'n' and the pixels is 'p' after that effort is proportional to n.p.
  • Object-space approach compares each object directly along with each other inside the scene definition and eliminates those objects or portion of objects such are not visible.
  • Object-space approach compares all of the n objects to itself and to another object, discarding invisible portions. Hence the computational effort is proportional to n2.
  • According to this category of Image space approach, we have two methods as:

 

A) Z-buffer method and

B) Scan-line method.

  • In between all the algorithms for visible surface determination, the Z-buffer is maybe the easiest, and is the most extensively used method.
  • Z-buffer method finds the visible surfaces through comparing surface depths as z-values at all pixel positions on the projection plane.

Related Discussions:- Introduction of visible surface detection

Explain about the computer animation, Explain about the Computer animation ...

Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a

Parallel projection - viewing transformation, Parallel Projection - viewing...

Parallel Projection - viewing transformation Parallel projection methods are utilized by engineers to make working drawings of an object that preserves its true shape. In t

Key frame systems, Ask questionkms eey frame syst #Minimum 100 words accept...

Ask questionkms eey frame syst #Minimum 100 words accepted#

Light pen - input and output devices, Light Pen - input and output devices ...

Light Pen - input and output devices It is a pointing device. This has a light sensitive tip that is excited while the light is emitted and an illuminated point upon the disp

Bresenham line generation algorithm for positive slope, Bresenham Line Gene...

Bresenham Line Generation Algorithm for Positive Slope (BLD algorithm for positive slope (0 - If slope is negative then utilize reflection transformation to transform the

What is meant by addressability, What is meant by Addressability? Ans. ...

What is meant by Addressability? Ans. Addressability is the number of individual dots per inch (d.p.i.) that can be formed. If the address of the current dot is (x, y) then the

Medicine-applications for computer animation, Medicine: this is very tough...

Medicine: this is very tough for a doctor to get inside a living human body and to observe what is occurrence. Computer animation once again comes in very helpful. Every particula

Hypertext, Hypertext: it is conceptually very similar as regular text: it ...

Hypertext: it is conceptually very similar as regular text: it can be stored, searched, read, or edited along with a significant difference: hypertext is text along with pointers

What do you understand by the term contone, Question : (a) What do you...

Question : (a) What do you understand by the term ‘contone'? (b) What are spot colours? (c) You have been asked to prepare an artwork (a magazine) to send to a printer.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd