Internet programming, Computer Engineering

Assignment Help:

Futoshiki is a game played on an N by N (usually 5 by 5) grid and uses the symbols 1 .. N. The objective of the game is to place each symbol on the grid so that it only occurs once in every row and every column. This is like Sudoku but with the added constraint that a less than < or greater than > symbol may be placed between any two cells in the grid and that the symbols placed in those cells must obey that constraint.

1. Ideally your solution should follow the object oriented design methodology to produce the Futoshiki game and should use common design patterns (separating style/content/business logic/data access) where appropriate.

2. You are to create a web site that allows a user  to play a standard (5 x 5) game of Futoshiki.  Any casual visitor to the site should be presented with a game chosen at random.   

3. You should provide a means to allow the player to enter numbers into each cell of the game. And you should also allow a player to check the correctness of their progress in the game.

4. You should allow a player to register with the site and then log in if they wish. The player's registration details (username, password, contact info) should be saved into a database table and used to validate logins. When a player who is logged in completes a game, that fact should be time-stamped and recorded in a database table.


Related Discussions:- Internet programming

Validate the xml document , As an XML expert you are needed to model a syst...

As an XML expert you are needed to model a system for an online furniture shop. After an interview with the shop manager you have the certain information: The detail of th

Four types of consumer oriented applications of e-commerce, What are the fo...

What are the four types of consumer oriented applications of E-commerce? Discuss them briefly. Four types of Consumer Oriented applications in E-Commerce are as follows: 1

Instruction of a micro-program, Q. Instruction of a micro-program? A mi...

Q. Instruction of a micro-program? A micro-instruction is an instruction of a micro-program. It specifies one or more than one micro-operations that can be executed concurrentl

Bus master - computer architecture, Bus Master: In  computer system,  ...

Bus Master: In  computer system,  bus  mastering  is  a attribute  supported  by  various  bus  architectures  that  enables  a  device linked to the bus to initiate transacti

Explain about the mini computers, Explain about the MINI COMPUTER Minic...

Explain about the MINI COMPUTER Minicomputers are much smaller in size than mainframe computers and they are also less expensive.  The cost of these computers can differ from a

Depth-first search is different from breadth-first search, Depth-first sear...

Depth-first search is different from Breadth-first search in the following ways: A depth search traversal method goes to the deepest level of the tree first and then works up w

How can data and instructions are put into the computers, Q. How can data a...

Q. How can data and instructions are put into the computers? The data and instructions to a computer are provided by external environment. It determines that input devices are

Analysts in telecommunications area, Q. Analysts in Telecommunications area...

Q. Analysts in Telecommunications area? Here computer networks which play a critical role in success of any business are designed, implemented and managed. Here Network analyst

Define the term ''turn-around'', The "turn-around" time of a user job is th...

The "turn-around" time of a user job is the? Ans. Total time taken to execute the job is called "turn around" time.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd