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Interactive Computer Animation
Interactive Computer Animation that is interactively utilized by users for example: games. Sprite animation is interactive and utilized broadly in Computer games. In its simplest form it is a 2-dimentional graphic object which moves across the display. Sprites frequently have transparent regions. Sprites are unlimited to rectangular shapes. Sprite animation lends itself fine to interactivity. The position of all sprites is controlled through the user or through an application program or through both. It is termed as "external" animation. We involve animated objects as sprites or movies as "animobs". In games and in countless multimedia applications, the animations must adapt themselves to the surroundings, the program status or the consumer activity. This animation must be interactive. To create the animations more events driven, one can embed a script, a minute executable program, in every animob. Always an animob touches the other animob or while an animob gets clicked, the script is activated. The script after that decides how to respond to the event if at all. The script file itself is written through the animator or through a programmer.
3d clipping
Define polygon? A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segment
example for desigining animation sequence
Question 1 Discuss the general properties of analog signal Question 2 Differentiate images and graphics Question 3 Explain the video compression standard H.263
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Steps for clip a line segment-PQ Initially, find all the points of intersections of the line segment PQ along with the edges of the polygonal window and describe them eith
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