Interactive 3d computer graphics, Computer Graphics

Assignment Help:

Describe interactive model of computer graphics and application areas of interactive computer graphics.                                                                                                                                                      

Interactive 3D Computer Graphics  

 Computer graphics includes the process and outcomes associated with using computer technology to convert created of collected data into visual representations. The computer graphics field is motivated by the general need for interactive graphical user interfaces that support mouse windows and widget functions. Other sources of inspiration include digital media technologies, scientific visualization, virtual reality, arts and entertainment. Computer graphics encompasses scientific, art, and engineering function. Mathematical relationships of Geometry define many of the components in a particular computer graphics scene or composition. Physics fundamentals are the basis for lighting a scene. The layout, color, texture and harmony of a particular composition are established with Art and Perception principles. Computer graphics hardware and software are rooted in the engineering fields. The successful integration of these concepts allows for the effective implementation of interactive and thee- dimensional computer graphics. Interactive 3D graphics provides the capability to produce moving pictures of animation. This is especially helpful whine exploring time varying phenomena such as weather changes in the atmosphere, the deflection of an airplane wing in flight, of telecommunications usage patterns. Interaction provides individual users the ability to control parameters like the speed of animations and the geometric relationship between the objects in a scene to one another.

The Building Blocks of Interactive 3D Computer Graphics   

Primitives:  primitives are the basic geometrical shapes used to construct computer graphics scenes and the resulting final images. Each primitive has attributes like size, color, line and width. For two dimensions, examples of primitives include: a line, circle, ellipse, arc, text, plotline, polygon, and spine. For 3D space, examples of primitives include a cylinder, sphere, cube and cone. 3D viewing is complicated by the fact that computer display devices are only 2D. 

Conceptual frame work for interactive graphics  At the hardware level a computer receives input from interactive devices and output images to a display device. The software has three components.

Application program: It is used to create, stores and retrieves from second component.  

Application model  Computer graphics may be used in the following areas: Computational biology, Computational physic , Computer-aided design, Computer simulation, Digital art, Education, Graphic design, Info graphics, Information visualization, Rational drug design, Scientific visualization, Video Games, Virtual reality, Web design. 


Related Discussions:- Interactive 3d computer graphics

Card or page based tools, Card or Page Based Tools : In these authoring sy...

Card or Page Based Tools : In these authoring systems, components are organized as pages of a book or a stack of cards. Thousands of pages or cards may be obtainable in the stack

Gif file compression, GIF File Compression The Graphic Interchange Form...

GIF File Compression The Graphic Interchange Format file format utilizes a relatively basic form of file compression which squeezes out inefficiencies within the data storage w

Seed fill algorithm - output primitives, Seed fill algorithm A seed fil...

Seed fill algorithm A seed fill algorithm starts with a known initial interior point of the polygon and spreads out to determine other interior points to fill the given closed

Bezier curve, Q. What is a Bezier Curve? What are blending function? Write ...

Q. What is a Bezier Curve? What are blending function? Write an algorithm for generating Bezier Curves. A curve which has the following properties is called Bezier Curve: 1. A

Sutherland hodgman algorithm, Sutherland-Hodgman Algorithm Any polygon...

Sutherland-Hodgman Algorithm Any polygon of any type of arbitrary shape can be explained with the assist of some set of vertices connected with it. While we try to clip the po

Graphics programming, Explain rubber-band interactive picture technique

Explain rubber-band interactive picture technique

Geometric continuity - clipping and 3d primitives, Geometric Continuity ...

Geometric Continuity There is another notion of continuity called geometric continuity. Although the idea existed in differential geometry, the concept was introduced for geome

Silicon graphics - hardware for computer animation, Silicon Graphics - Hard...

Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation

Explain about the computer animation, Explain about the Computer animation ...

Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a

Advantages of bresenham’s line drawing algorithm, What are the advantages o...

What are the advantages of Bresenham's line drawing algorithm over DDA line drawing algorithm? DDA and Bresenham algorithms both are efficient line drawing algorithm. Breaenham

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd