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Most interactive products aim to satisfy a variety of usability and user experience goals. Fully satisfying all of these goals is rarely, if ever, feasible, either because of practical constraints, such as lack of finance, or because they conflict with one another. For these reasons, it is necessary to make trade-offs, satisfying some goals more fully than others.In Activity 1 you reflected upon the relevance of these goals to particular interactive products. I also want you to be able to apply both usability and user experience goals to specific examples.In this section my aim is to develop this skill by including the following:. an activity in which you consider the trade-off between the efficiency and aesthetically pleasing goals. a computer-based activity in which you compare the user experience of two websites. a computer-based activity in which you compare the usability of two websites.
What is SISD? Single Instruction stream, Single Data stream (SISD) shows the organization of a single computer having a control unit, a processor unit, and a memory unit. Inst
With the help of a neat diagram, explain the working of a weighted-resistor D/A converter. Ans Weighted Register D/A Converter: Digital input that has 4 bits
Explain Gray Code Ans. Gray Code 1. Extremely useful code. Also termed as reflected code. 2. All gray code is different from the preceding and succeeding codes thr
Open addressing: The easiest way to resolve a collision is to begin with the hash address and do a sequential search by the table for an empty location. The idea is to place the
What are program-invisible registers? Ans: the local and global descriptor tables are found in the memory system. To access and specify the address of these tables, program inv
design a dfa which accept all the string over a and b ending with ab or ba
Working of compact disk: A CD is built from 1.2 mm thick, approximately all-pure polycarbonate plastic and its weighs is approximately 15-20 grams. From the core outward compo
Q. Illustrate working of Asynchronous Counters? This is more frequently referred as ripple counter as the change that takes place in order to increment counter ripples through
Q. What is Capacitor-Based Keyboards? These keyboards are based on the idea of Capacitance. A simple capacitor comprises a pair of conductive plates having opposite charges and
Explain the basic architecture of digital switching systems. An easy N X N time division space switch is demonstrated in figure. The switch can be shown in an equivalence for
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