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Improving GIF Compression: Features of LZW compression can be used to enhance its efficiency and thereby decrease the size of your graphic interchange format graphics. The strategy is to decrease the number of colours in your graphic interchange format image to the minimum number essential and to remove stray colours which are not required to present the image. A graphic interchange format graphic cannot have more than 256 colors although it can have fewer colours, down to a minimum of two as black and white. Images along with fewer colours will compress more efficiently in LZW compression.
Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation
Cel Animation - Computer Animation Making an animation by using this method, all characters are drawn on a separate piece of transparent paper. Also a background is drawn on a
computational algorithm for simulating the behavior of different physical and mathematical systems Monte Carlo methods are an extensively utilized class of computational algor
Rotation about z-axis - Transformation for 3-d rotation Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with
Question: (a) Describe the term ‘Multimedia'. (b) Briefly describe two main reasons to use ‘Compression' in Multimedia. (c) All Multimedia development teams could have
LCD - Liquid Crystal Display A liquid crystal display consists of two glass plates each containing a light polarizer. One glass plate contains vertical polarizer and the ot
Important points about Types of light resources - illumination model Note: While we see an opaque non-luminous object, we notice reflected light by one surface of the object
Progressive Scan: Progressive or non-interlaced scanning is a process which displays, transmits or stores moving images wherein, the lines of all frame are drawn in order. It is i
Sprite animation interactive, may be non rectangular (Computer games) In its simplest form it is a 2-D graphic object which moves across the display. Sprites frequently can hav
Intensity of Specular Reflection - Modeling and Rendering Intensity of specular reflection based upon material properties of surface and the angle of incidence and the value o
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