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Important points about the illumination Model
An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute the intensity of the light wihch is reflected at a specified point on the surface of an object, while the Surface rendering algorithm utilizes the intensity calculations from an illumination model to verify the light intensity for each projected pixel position for the different surfaces in the scene. By the above discussion we have realized about its types of light source which contributes many towards the attainment of realism in any computer graphics scene.
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How avar values generate to get realistic movement There are numerous ways of generating avar values to get realistic movement. One way is to use markers on a real person (or w
Ellipse Generation Algorithm You know that a circle is symmetric in all the octants, while ellipse is symmetric with respect to four quadrants. Therefore, to draw an ellipse,
Objectives of Viewing transformation After going through this section, you should be capable to: - Explain the projection; - Classify different types of Perspective and
Ray Tracing - Polygon Rendering and Ray Tracing Methods Basically Ray tracing is an exercise that is performed to attain the realism in a scene. In easy way Ray Tracing is a w
Hypertext: it is conceptually very similar as regular text: it can be stored, searched, read, or edited along with a significant difference: hypertext is text along with pointers
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What is the use of control points? Spline curve can be specified by giving a set of coordinate positions known as control points, which shows the general shape of the curve, c
Refresh Rate: refreshing on raster - scan displays is carried out at the rate of 60 to 80 frames per second, although some system are designed for higher refresh rates. Sometimes,
Objectives of Three dimensional transformations explain basic 3D transformations-translation, rotation, scaling, shear and reflections-applied to objects in space; ex
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