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How could we implement locks? No matter how we choose to implement them, we must have some hardware support. One possibility for implementing locks on a uniprocessor machine is is to disable interrupts when testing/setting locks. With interrupts disabled on a single processor machine, the processor cannot switch processes, and so we can guarantee that only the active process will have access to the shared data. Another option would be to make use of atomic operations, such as test and set. This type of operation (which usually corresponds to a single atomic assembly instruction) behaves as if it used the following C function, atomically:
int test_and_set(int x) // let x be strictly either 0 or 1.{if (x) { return 1; } else { x=1; return 0; }}
All this needs to be implemented atomically, in hardware. Using this type of atomic operation, one could implement thread lock(l) simply as while test_and_set(l) {
; // do nothing} // spinlock version of thread_lock()and thread unlock(l) simply asl = 0; // we need this to be an atomic clear (or assign) instruction
The assembly instruction test and set can bemade to be atomic acrossmultiple processors. An equivalent option would be an atomic compare and swap assembly instruction. These low-level hardware solutions are then built up into high-level functions, either built into the languages, or in libraries. In general, do not implement your own locking functions, but rather use functions from a tested library. Getting things right can be tricky, and your own solution is also likely to be non-portable.
Enhanced second-chance algorithm. When we increase the second-chance algorithm by considering both the reference bit and the modify bit as an order pair. We have the following
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What is busy waiting? When strict alteration is done there may take place situation like two processes setting their flag as true. Therefore both of the processes have equal pr
The objects that a program can access directly are those objects which are referenced by local vari-ables on the processor stack, or by any global/static variables that refer to ob
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Overlay structured program: A program consisting of overlays is referred as overlay structured program in which an overlay is a part of program which has similar load origin as
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