Implement a lunar lander simulation, Programming Languages

Assignment Help:

1. Modify your solution to #8 so that if an ellipse is touched by the mouse, it turns permanently green.Bonus (up to +5): a green ellipse stops moving, but recovers after 5 seconds, returning to its old color and regaining its ability to move.

2. Implement a "lunar lander" simulation. The lander will fall according to gravity, but by firing the rockets (press spacebar) you can slow its fall (accelerate upwards). If the lander touches the ground with less than a certain speed, it landed safely, otherwise it crashed.

Bonus (up to +3): allow rockets to fire side to side also, and have a "safe landing" zone, where landing outside the safe zone counts as a crash.


Related Discussions:- Implement a lunar lander simulation

Maze-solving, For this assignment you will use the robot/maze simulation ex...

For this assignment you will use the robot/maze simulation example introduced in mini-assignments 0625ma-0627ma to develop a maze-solving program. The program will read a file cont

Get back data from database by user as search, i have a database having fie...

i have a database having field name title and comm. I want to search by name and get the all data remaining title and comm(comm is integer)

Online Business Systems, Task .Task 1 Database design This task will allow...

Task .Task 1 Database design This task will allow you to demonstrate the following Learning Outcomes (LOs): LO 2. Justify the design and development of the application and critica

Implement a two-dimensional table in prolog, Implement a two-dimensional ta...

Implement a two-dimensional table in Prolog. Your program will contain: An insert_entry predicate that takes a table, row, column and an entry and inserts the entry at the g

Computes the least squares fit of the data, Your solution to the problem sh...

Your solution to the problem should be housed within a while loop, which allows the grader to test your solution repeatedly without having to re-execute the script, as shown in cla

Wap for intelligent agent able to play block dominoes game, Objective: ...

Objective: In a programming language of your choice, write an intelligent agent able to play block Dominoes against a player. Together with this assignment you will find two pa

Fibonacci in windows assmbly language, Write an assembly program that compu...

Write an assembly program that computes Fibonacci numbers 2-5. a. Assume Fib(0)=0 and Fib(1)=1. b. Store Fib(2) in EAX, Fib(3) in EBX, Fib(4) in ECX and Fib(5) in EDX. c. Use a LOO

Hack winrar password, how to make a program using vb?seriously i don''t kno...

how to make a program using vb?seriously i don''t know

Real distinct eigenvalues, Real Distinct Eigenvalues Under this case w...

Real Distinct Eigenvalues Under this case we'll have the real, distinct eigenvalues l 1 ≠l 2 ≠l 3 a and their related eigenvectors, ?h 1 , ?h 2 and  ?h 3   are guarantee

Program for hold details of all the cabins for travellers, Scenario A ca...

Scenario A campsite provides cabins for travellers to stay in overnight. A 'cabin' is a small wooden hut, containing bunk beds, table and chairs, a heater, and a small cookin

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd