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1. Modify your solution to #8 so that if an ellipse is touched by the mouse, it turns permanently green.Bonus (up to +5): a green ellipse stops moving, but recovers after 5 seconds, returning to its old color and regaining its ability to move.
2. Implement a "lunar lander" simulation. The lander will fall according to gravity, but by firing the rockets (press spacebar) you can slow its fall (accelerate upwards). If the lander touches the ground with less than a certain speed, it landed safely, otherwise it crashed.
Bonus (up to +3): allow rockets to fire side to side also, and have a "safe landing" zone, where landing outside the safe zone counts as a crash.
My programming class uses Virtual Logic (not virtual studio) to learn how to program algorithms but we don''t get any assistance form the instructor so I am at a loss as to how I a
Real Distinct and 1 Double Eigenvalue with 1 Eigenvector From the real eigenvalue/vector pair, l 1 and ?h 1 , we find one solution, e l1 t ?h 1 By our work in the 2x
I have 9 assignments to be completed
how pointer works? What are the uses of pointers
The aim of this task is to gain experience in using the popular Web languages XSLT, XQuery, DTD, XML Schema and RDF. The Content: The University is organizing a stage show wh
Multithreaded Calculator In this Lab, you will be implementing a simple multithreaded calculator. Our calculator will accept expressions as infix notation text strings consist
A company produces three sizes of window fans small, medium and large. the manager has formulated an LP model for fan production Maximize 6x1+8x2+5x3
1. Write a program that figures out how long it will take to pay off a credit card by making payments of $10 each month. Take care to avoid infinite loops. (How would a bank preven
Question 1 Discuss on Inheritance Question 2 What are the four phases of the object modeling technique that can be repetitively executed? Question 3 Explain the di
QUESTION 1 (a) (i) What is linear programming problem? (ii) Define and explain the following terms: (1) objective function, (2) decision variable, (3) constraints, (4) feasi
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