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The image you have been given for contour extraction is shown in Figure 1. The method for constructing the search space is shown in Figure 2. It is generated from two initial discrete contours (shown in red). (The example shown here has N = 4 points on each contour for clarity, but the example you are given has many more points.) The search space is formed by joining the corresponding points on the two red contours with lines (shown in green). These green lines are then subdivided equally into M points to provide a discrete M N search space, of which there are MN possible contours. The aim of the algorithm is to nd the contour which has points of highest intensity along it and is smooth. The constraints are that each line must pass through one green point per line and it cannot move back on itself. An example of an optimal contour in this case is shown in brown and an example of a non-optimal contour is shown in yellow. The problem with such a technique is that the large size of the search space demands a high computational overhead. However, the local connectivity of the contour energy function can be exploited, reducing the computation from exponential to polynomial time. The method of Dynamic Programming (Bellman, 1957) will be employed, which is based around the principle of optimality. The principle states (Sonka et al., 1993): Whatever the path to a node X, there exists an optimal path between X and the end point. In other words if the optimal path (start point to end point) goes through X then both its parts start point to X and X to end are also optimal.
Write a C-code that plots an object on the window and on the user's click of mouse on the window, the object starts rotating continuously until the user presses the mouse again.
Persistence (of phosphor) - Display devices Time it takes the emitted light from screen to decay to one-tenth of its original intensity. The point where an electron gun strikes
Find the normalization transformation N, which uses the rectangle W(1, 1); X(5, 3); Y(4, 5) and Z(0, 3) as a window and the normalized deice screen as viewpoint.
1. Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This
Polygon Surfaces - Curves and Surfaces By Figure 1 and Figure 2 it is clear that it is possible to store description of objects as a set of surface polygons and similar i
In this programming assignment, you will animate and pose 3D articulated characters by implementing forward and inverse kinematic methods. You should be able to animate character j
Intensity of Specular Reflection - Modeling and Rendering Intensity of specular reflection based upon material properties of surface and the angle of incidence and the value o
Frame Buffers - Graphics Hardware The storage region in a raster scan display system is set as a two-dimensional table. All row-column entry stores information as brightness
Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho
Military: In order to enter the military, one has to go by various training. Depending upon whether you want to be in the army, navy or the marines, you may be working along with
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