Image caching with html, JAVA Programming

Assignment Help:

In the airplane program, you may have noticed that the loading of each image appears to be jerky, erratic, or slow, and that the URL for each image flickers in the status bar each time the image changes. This happens because JavaScript does not save a copy of the image in memory that can be used whenever necessary. Instead, each time a different image is loaded by an element, JavaScript must open or reopen the image from its source. You probably accessed the airplane image files directly from the Data Disk on your local computer, and if you have a particularly fast computer, you may not have noticed a loading problem. If you did notice erratic loading of the images, then you can imagine how erratic and slow the animation would appear if you had to download the images from the Web server each time they are loaded. A technique for eliminating multiple downloads of the same file is called image caching. Image caching temporarily stores image files in memory on a local computer. This technique allows JavaScript to store and retrieve an image from memory rather than download the image each time it is needed.

Images are cached using the Image() constructor of the Image object. The Image() constructor creates a new Image object. There are three steps for caching an image in JavaScript:

1. Create a new object using the Image() constructor.

2. Assign a graphic file to the src property of the new Image object.

3. Assign the src property of the new Image object to the src property of an element.

In the following code, the src attribute of the element named myImage is initially set to an empty string "". In the script section, a new Image object named newImage is created. The newImage object is used to save and access the memory cache containing the image file. A file named graphic.jpg is assigned to the src property of the newImage object. The src property of the newImage object is then assigned to the src property of the element.

Be sure to understand that in the preceding code, the graphic.jpg file is not assigned directly to the src property of the element. Instead, the newImage object is assigned to the src property of the element. If you assigned the graphic.jpg file directly to the src property of the element using the statement document.myImage.src = "graphic.jpg";, then the file would reload from its source each time it was needed. The newImage object opens the file once and saves it to a memory cache.

The following code shows a version of the unicycle animation code modified to use image caching. The lines that add each image file to the unicycle[] array have been replaced by a for loop, which assigns a new object to each element of the unicycle[] array until the loadImages variable is greater than the length of the array. In the while loop, each object in the unicycle[] array is assigned an image file using the src property. In the turn() function, the unicycle[curUnicycle] operator in the statement document.images[0].src = unicycle [curUnicycle]; now includes the src property so that the statement reads document.images.


Related Discussions:- Image caching with html

Homework assignment, How do you start the Energy consumption program

How do you start the Energy consumption program

I want android application with motion detection, I want Android applicatio...

I want Android application with motion detection Project Description: We need to develop a simple application for android which uses motion detection libraries from open sour

Explain identifiers in java, Explain Identifiers in Java ? Identifiers ...

Explain Identifiers in Java ? Identifiers are the names of variables, classes, methods, packages and interfaces. Unlike literals they are not the things themselves, only ways o

Why hub is used in networks, Why hub is used in networks? Hub is networ...

Why hub is used in networks? Hub is networking equipment and a device that connects various computers to form a network. In a network the NIC translates the message within elec

Explain what is constructors, Explain what is constructors ? It is freq...

Explain what is constructors ? It is frequent the case in which overloaded techniques are essentially the similar except that one supplies default values for a few of the argum

Object oriented programming language, what are the steps of object oriented...

what are the steps of object oriented programming language?

Board Coloring, BoardColoring.java program for 2D MXM matrix

BoardColoring.java program for 2D MXM matrix

Development of an android app urgent, Development of an Android app urgent ...

Development of an Android app urgent Project Description: I am searching for some good android developer who has depth in knowledge of making an app. I am focusing on a certa

Describe about the term access protection, Describe about the term Access P...

Describe about the term Access Protection ? Global variables are a typical cause of bugs in most programming languages. A few unknown function can modify the value of a variabl

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd