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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
An interesting application or implementation of trees is the playing of games such as tie-tac-toe, chess, nim, kalam, chess, go etc. We can depict the sequence of possible moves
Let G=(V,E) be a graph for which all nodes have degree 5 and where G is 5-edge is connected. a) Show that the vector x which is indexed by the edges E and for which xe = 1/5 for
What are the Dynamic arrays Dynamic arrays are convenient for programmers since they can never be too small-whenever more space is needed in a dynamic array, it can simply be e
What is a Spanning tree of a graph? A Spanning Tree is any tree having of vertices of graph tree and some edges of graph is known as a spanning tree.
Step 1: Declare array 'k' of size 'n' i.e. k(n) is an array which stores all the keys of a file containing 'n' records Step 2: i←0 Step 3: low←0, high←n-1 Step 4: while (l
Write a program that uses the radix sort to sort 1000 random digits. Print the data before and after the sort. Each sort bucket should be a linked list. At the end of the sort, the
It is a useful tool for indicating the logical properties of data type. It is a collection of values & a set of operations on those values. Methodically, "a TYPE is a set, & elemen
write an algorithm and draw a flowchart to calculate the perimeter and area of a circle
(a) Explain the term Group Support System and elaborate on how it can improve groupwork. (b) Briefly explain three advantages of simulation. (c) Explain with the help of a
insertion and deletion in a tree
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