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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
How can we convert a graph into a tree ? Do we have any standardized algorithm for doing this?
Containers Introduction Simple abstract data types are useful for manipulating simple sets of values, such as integers or real numbers however more complex abstract data t
While BFS is applied, the vertices of the graph are divided into two categories. The vertices, that are visited as part of the search & those vertices that are not visited as part
Q. Sort the sequence written below of keys using merge sort. 66, 77, 11, 88, 99, 22, 33, 44, 55 Ans:
Q. Write down an algorithm for finding a key from a sorted list using the binary search technique or method.
How does cpu''s part tming and controls generate and controls signls in computer?
An interesting application or implementation of trees is the playing of games such as tie-tac-toe, chess, nim, kalam, chess, go etc. We can depict the sequence of possible moves
The complexity of searching an element from a set of n elements using Binary search algorithm is O(log n)
merging 4 sorted files containing 50 10 25 and 15 records will take time
Linked List A linked list is a linear collection of data elements called nodes. The linear order is given by pointer. Every node is divided into 2 or more parts.
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