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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
Given are the definitions of some important terms: 1) Field: This is an elementary data item characterized by its size, length and type. For instance, Name
Complexity is the rate at which the needed storage or consumed time rise as a function of the problem size. The absolute growth based on the machine utilized to execute the program
The size of stack was declared as ten. Thus, stack cannot hold more than ten elements. The major operations which can be performed onto a stack are push and pop. However, in a prog
The total of time needed by an algorithm to run to its completion is termed as time complexity. The asymptotic running time of an algorithm is given in terms of functions. Th
Q. Make the 11 item hash table resulting from hashing the given keys: 12, 44, 13, 88, 23, 94, 11, 39, 20, 16 and 5 by making use of the hash function h(i) = (2i+5) mod 11.
In what ways we can get the context sensitive F1 help on a field?' Data element documentation. Data element additional text in screen painter. Using the process on help r
The data structure needed to evaluate a postfix expression is Stack
In order to analyze an algorithm is to find out the amount of resources (like time & storage) that are utilized to execute. Mostly algorithms are designed to work along with inputs
The number of different directed trees with 3 nodes are ?? The number of disimilar directed trees with three nodes are 3
A significant aspect of Abstract Data Types is that they explain the properties of a data structure without specifying the details of its implementation. The properties might be im
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