Illustrate the wire frame representation, Data Structure & Algorithms

Assignment Help:

RENDERING, SHADING AND COLOURING

By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version

 

 


Related Discussions:- Illustrate the wire frame representation

Splaying algorithm, Insertion & deletion of target key requires splaying of...

Insertion & deletion of target key requires splaying of the tree. In case of insertion, the tree is splayed to find the target. If, target key is found out, then we have a duplicat

Construct a minimum spanning tree, Construct G for α, n, and W given as com...

Construct G for α, n, and W given as command line parameters. Throw away edges that have an asymmetric relation between nodes. That is, if A is connected to B, but B is not connect

Explain about the string abstract data type operations, Explain about the S...

Explain about the String Abstract data type operations Symbol ADT has no concatenation operations, but presuming we have a full-featured String ADT, symbols can be concatenated

Algorithm for determining strongly connected components, Algorithm for dete...

Algorithm for determining strongly connected components of a Graph: Strongly Connected Components (G) where d[u] = discovery time of the vertex u throughout DFS , f[u] = f

How many nodes in a tree have no ancestor, How many nodes in a tree have no...

How many nodes in a tree have no ancestors 1 node in atree have no ancestors.

Kruskals algorithm, Krushkal's algorithm uses the concept of forest of tree...

Krushkal's algorithm uses the concept of forest of trees. At first the forest contains n single node trees (and no edges). At each of the step, we add on one (the cheapest one) edg

Discrete time simulation of a queue, In this project you will write a progr...

In this project you will write a program to produce a discrete time simulation of a queue as shown in Fig. 1. Time is slotted on the input and the output. Each input packet follows

Array, extra key inserted at end of array is called

extra key inserted at end of array is called

Design the system for seller, Your program should include three components ...

Your program should include three components selling, buying and managing for the use of sellers, buyers and the Manager, respectively. Provide a menu for a user to enter each comp

Define the term ''complexity of an algorithm, Define the term 'complexity o...

Define the term 'complexity of an algorithm; Complexity of an algorithm is the calculate of analysis of algorithm. Analyzing an algorithm means predicting the resources that th

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd