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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
Draw trace table and determine output from the following flowchart using following data: Number = 45, -2, 20.5
Comparative Study of Linear and Binary Search Binary search is lots quicker than linear search. Some comparisons are following: NUMBER OF ARRAY ELEMENTS EXAMINED array
Q. Write down the recursive function to count the number of the nodes in the binary tree. A n s . R ecursive Function to count no. of Nodes in Binary Tree is writt
We might sometimes seek a tradeoff among space & time complexity. For instance, we may have to select a data structure which requires a lot of storage to reduce the computation tim
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Q. Illustrate the result of running BFS and DFS on the directed graph given below using vertex 3 as source. Show the status of the data structure used at each and every stage.
Q. Prove the hypothesis that "A tree having 'm' nodes has exactly (m-1) branches". Ans: A tree having m number of nodes has exactly (m-1) branches Proof: A root
Write a program that uses the radix sort to sort 1000 random digits. Print the data before and after the sort. Each sort bucket should be a linked list. At the end of the sort, the
Q. Can a Queue be represented by circular linked list with only one pointer pointing to the tail of the queue? Substantiate your answer using an example. A n s . Yes a
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