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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
SPARSE MATRICES Matrices along with good number of zero entries are called sparse matrices. Refer the following matrices of Figure (a)
Q. Write down a non recursive algorithm to traverse a binary tree in order. Ans: N on - recursive algorithm to traverse a binary tree in inorder is as
algorithm for multiplication of two sparse matrices using linked lists..
Explain an efficient way of storing a sparse matrix in memory. A matrix in which number of zero entries are much higher than the number of non zero entries is called sparse mat
I =PR/12 Numbers of years .Interest rate up to 1yrs . 5.50 up to 5yrs . 6.50 More than 5 yrs . 6.75 design an algorithm based on the above information
Define File organization''s and it''s types
What are expression trees? The leaves of an expression tree are operands, like as constants or variable names, and the other nodes have operators. This certain tree happens to
Efficiency of Linear Search How much number of comparisons is there in this search in searching for a particular element? The number of comparisons based upon where the reco
One can change a binary tree into its mirror image by traversing it in Postorder is the only proecess whcih can convert binary tree into its mirror image.
Now, consider a function that calculates partial sum of an integer n. int psum(int n) { int i, partial_sum; partial_sum = 0; /* L
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