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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
A driver takes shortest possible route to attain destination. The problem which we will discuss here is similar to this type of finding shortest route in any specific graph. The gr
You have to design a framework of a Genetic Algorithm (GA) with basic functionality. The basic functionality includes representation, recombination operators, tness function and se
a) Run your program for α = 0.05, 0.5, and 0.95. You can use n = 30, and W = 10. What is impact of increasing value of α on connectivity of G'? To answer this question, for each v
The above 3 cases are also considered conversely while the parent of Z is to the right of its own parent. All the different kind of cases can be illustrated through an instance. Le
How do collisions happen during hashing? Usually the key space is much larger than the address space, thus, many keys are mapped to the same address. Assume that two keys K1 an
Linked List A linked list is a linear collection of data elements called nodes. The linear order is given by pointer. Every node is divided into 2 or more parts.
B-trees are special m-ary balanced trees utilized in databases since their structure allows records to be added, deleted & retrieved with guaranteed worst case performance. A B-
Q. Write down an algorithm to test whether a Binary Tree is a Binary Search Tree. A n s . The algorithm to check whether a Binary tree is as Binary Search
Readjusting for tree modification calls for rotations in the binary search tree. Single rotations are possible in the left or right direction for moving a node to the root position
give me algorithm of simple interest
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