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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
A striking application of DFS is determine a strongly connected component of a graph. Definition: For graph G = (V, E) , where V refer to the set of vertices and E refer to the
Q. Using array to execute the queue structure, write down an algorithm/program to (i) Insert an element in the queue. (ii) Delete an element from the queue.
Postorder traversal of a binary tree struct NODE { struct NODE *left; int value; /* can take any data type */ struct NODE *right; }; postorder(struct NODE
Define Big Theta notation Big Theta notation (θ) : The upper and lower bound for the function 'f' is given by the big oh notation (θ). Considering 'g' to be a function from t
Algorithm for deletion of any element from the circular queue: Step-1: If queue is empty then say "queue is empty" & quit; else continue Step-2: Delete the "front" element
Question 1. Explain the different types of traversal on binary tree 2. Explain the Prim's minimum spanning tree algorithm 3. Differentiate fixed and variable storage allo
Ask question find frequency count of function- {for(i=1;i {for(j=1;j {for(k=1;k } } }
write a program that find,search&replace a text string
You are given an undirected graph G = (V, E) in which the edge weights are highly restricted. In particular, each edge has a positive integer weight of either {1,2,...,W}, where W
Question 1 Describe the following- Well known Sorting Algorithms Divide and Conquer Techniques Question 2 Describe in your own words the different asymptotic func
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