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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
When there is requirement to access records sequentially by some key value and also to access records directly by the similar key value, the collection of records may be organized
Q. What do you understand by the term Binary Tree? What is the maximum number of nodes which are possible in a Binary Tree of depth d. Explain the terms given below with respect to
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A useful tool which is used for specifying the logical properties of a data type is called the abstract data type or ADT. The term "abstract data type" refers to the fundamental ma
In this unit, we learned the data structure arrays from the application point of view and representation point of view. Two applications that are representation of a sparse matrix
INSERT FUNCTION /*prototypes of insert & find functions */ list * insert_list(list *); list * find(list *, int); /*definition of anyinsert function */ list * inser
A small shop sells 280 different items. Every item is identified by a 3 - digit code. All items which start with a zero (0) are cards, all items which start with a one (1) are swee
Question 1 What is a data structure? Discuss briefly on types of data structures Question 2 Explain the insertion and deletion operation of linked list in detail Qu
The fundamental element of linked list is a "record" structure of at least two fields. The object which holds the data & refers to the next element into the list is called a node .
how multiple stacks can be implemented using one dimensional array
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