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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
Insertion: Records has to be inserted at the place dictated by the sequence of keys. As is obvious, direct insertions into the main data file would lead to frequent rebuilding of
Programming for hash table?
conversion of centrigral to frahenhit
Since memory is becoming more & cheaper, the prominence of runtime complexity is enhancing. However, it is very much significant to analyses the amount of memory utilized by a prog
Q. Show the various passes of bubble sort on the unsorted given list 11, 15, 2, 13, 6 Ans: The given data is as follows:- Pass 1:- 11 15 2 13
Implementation of queue using a singly linked list: While implementing a queue as a single liked list, a queue q consists of a list and two pointers, q.front and q.rear.
Multiplication Method: The multiplication method operates in 2 steps. In the 1ststep the key value K is multiplied by a constant A in the range O
What is quick sort? Quick sort is a sorting algorithm that uses the idea if split and conquer. This algorithm chooses an element called as pivot element; search its position in
1. In computer science, a classic problem is how to dynamically store information so as to let for quick look up. This searching problem arises frequently in dictionaries, symbol t
a) Run your program for α = 0.05, 0.5, and 0.95. You can use n = 30, and W = 10. What is impact of increasing value of α on connectivity of G'? To answer this question, for each v
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