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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
A freight train from Melbourne is approaching Sydney, carrying n cars of cargos. The cargos are to be delivered to n different cities in the metropolitan area of Sydney - one car f
what is boot algorithm and some example
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since the gregorian calendar was introduced in 1752,a leap year occurs every 4 years.you are to write a pseudo code to find out whether a year is a leap year.your progrm should dis
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The fundamental element of linked list is a "record" structure of at least two fields. The object which holds the data & refers to the next element into the list is called a node .
Q. Consider the specification written below of a graph G V(G ) = {1,2,3,4} E(G ) = {(1,2), (1,3), (3,3), (3,4), (4,1)} (i) Draw the undirected graph. (
example of stack using flowchart
In this example, suppose the statements are simple unless illustrious otherwise. if-then-else statements if (cond) { sequence of statements 1 } else { sequence of st
Two-dimensional array is shown in memory in following two ways: 1. Row major representation: To achieve this linear representation, the first row of the array is stored in th
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