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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
Graph Traversal In many problems we wish to investigate all the vertices in a graph in some systematic order. In graph we often do not have any single vertex singled out as spe
Explain th term input and output- Pseudocode Input and output indicated by the use of terms input number, print total, output total, print "result is" x and so on.
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A binary tree is a special tree where each non-leaf node can have atmost two child nodes. Most important types of trees which are used to model yes/no, on/off, higher/lower, i.e.,
Example of Back Face Detection Method To illustrate the method, we shall start with the tetrahedron (pyramid) PQRS of Figure with vertices P (1, 1, 2), Q (3, 2, 3), R (1,
Q. Illustrate the steps for converting the infix expression into the postfix expression for the given expression (a + b)∗ (c + d)/(e + f ) ↑ g .
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Explain the term totalling To add up a series numbers the subsequent type of statement must be used: Total = total + number This literally means (new) total = (old) t
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