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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
A binary search tree is used to locate the number 43. Which of the following probe sequences are possible and which are not? Explain. (a) 61 52 14 17 40 43 (b) 2 3 50 40 60 43 (c)
What are the structures used in file-system implementation? Several on-disk and in-memory structures are used to execute a file system a. On-disk structure include P
Write down any four applications of queues. Application of Queue (i) Queue is used in time sharing system in which programs with the similar priority form a queu
What is Ruby Ruby has numerous simple types, including numeric classes such as Integer, Fixnum, Bignum, Float, Big Decimal, Rational, and Complex, textual classes like String,
Data array A has data series from 1,000,000 to 1 with step size 1, which is in perfect decreasing order. Data array B has data series from 1 to 1,000,000, which is in random order.
Q. Write down an algorithm to insert a node in between any two nodes in a linked list Ans. Insertion of a the node after the given element of the listis as follows
What is an algorithm? What are the characteristics of a good algorithm? An algorithm is "a step-by-step process for accomplishing some task'' An algorithm can be given in many
Midsquare Method :- this operates in 2 steps. In the first step the square of the key value K is taken. In the 2nd step, the hash value is obtained by deleting digits from ends of
A binary search tree is constructed through the repeated insertion of new nodes in a binary tree structure. Insertion has to maintain the order of the tree. The value to the lef
In this assignment, you are invited to design and implement a software system for catalogue sale. A catalogue is organised in a tree structure. Each node of the catalogue tree repr
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