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Q. Illustrate program on hypothetical machine?
The program given in figure above is a hypothetical program which performs addition of numbers stored from locations 2001 onwards until a zero is encountered. Consequently X is initialized to 2001 whereas MBR which stores the result is initialized to zero. We have presumed that in this machine all operations are performed by CPU. The programs will execute instructions as:
SKIP instruction is a zero-address instruction and skips next instruction to be executed in sequence. Or we can say it increments the value of PC by one instruction length. The SKIP also can be conditional. For illustration the instruction ISZ skips the next instruction only if the result of most recent operation is zero.
CALL and RETN are used for CALLing subprograms and RETurning from them. Presume that a memory stack has been built such that stack pointer points to a non-empty location stack and expand in the direction of zero address.
Q. Explain about Instruction Cycle? The instruction cycle for this provided machine comprises four cycles. Presume a 2-bit instruction cycle code (ICC). The ICC can represent t
Q. What is the working of Sound cards? Multimedia has become a very significant part of today's PC. Home user wants hear songs and watch movies. The Software developer hacking
Q. Describe the basic aspects of ENIAC? The main aspects of ENIAC can be summarized as: ENIAC was a general purpose-computing machine in that vacuum tube technology was
What is big endian and little endian format? The name big endian is used when lower byte addresses are used for the more important of the word. The name little endian is used f
Let's design a synchronous BCD counter. A BCD counter follows a sequence of ten states and returns to 0 after count of 9. These counters are also known as decade counters. This typ
What are the steps followed in testing? i. Unit testing - The individual components are tested in this method of testing. ii. Module testing - Related collection of independ
Q. Rules for calling assembly subroutines from? The rules for calling assembly subroutines from C are: (i) Memory model: The calling program and called assembly programs sh
The 16 keys (4x4 matrixes) keypads diagram is shown in figure 4 above. Let see how the keypad is connected. Each square of the alphanumeric has to be pushed to make a switch or con
Windy Grid World This assignment is to use Reinforcement Learning to solve the following "Windy Grid World" problem illustrated in the above picture. Each cell in the image is a
What do you mean by term procedure? Differentiate between far call and near call? PROC: PROC and ENDP directives indicate the start and end of a procedure. These directives for
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