Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Illumination Model - Polygon rendering and ray tracing methods
Theoretically illumination is exposure of a thing to the light that contributes to light reflected by an object to our eyes and such phenomenon in turn fins out the color perceived by a thing. Hence, if white light is incident on an object then if such object absorbs blue and green light so we shall perceive this as being red. The colour of the light incident on the surface will find out the colour perceived via the viewer, for illustration, if you notice red rose in blue light so this will appear black since all blue rays are absorbed through the object and nothing is reflected consequently it appears black. As the same, it is the reflectance of the object surface which determines such an object will appear shining or dull; whether the object absorbs a high percentage of the light incident on it so it will show dull whereas if it reflects a huge percentage of the light falls on it so it will show as shiny or glossy. For instance, the surface would be perceived as black because a red surface absorbs green and blue, if green light were to shine on a red surface.
Thus, to produce realistic computer-generated images of solid opaque objects the diverse interactions of light along with a surface have to be accounted for, in several form of reflected light and for such the Illumination Model is the gift to Computer Graphics from Physics, that will us assist to attain realism in any graphic scene. An illumination model is also termed as lighting model and sometimes considered to as shading model that is utilized to compute the intensity of the light i.e. reflected at a specified point on surface of an object.
What is CAD Drawings created with Computer-Aided Design (CAD) tools, which were introduced in the 1960s, represented tremendous productivity gains over paper drawings, such as
Reflection and Types of Reflection Reflection and its types: Reflection: this is the phenomenon of bouncing back of light; such phenomenon obeys laws of Reflec
Approaches to Area Filling Some other approaches to area filling are Scan line polygon fill algorithm Boundary fill algorithm Flood fill algorithm.
Image Space Approach -Approaches for visible surface determination The initial approach as image-space, determines that of n objects in the scene is visible at every pixel in
multimedia
JAS: The JAS file formats were implemented to form the smallest possible picture files for 24bits per pixel image and 8 bit per pixel gray scaled pictures. This uses a discrete co
Liang Barsky line clipping algorithm : The algorithm uses parametric form of the line segment. Four inequalities are created using the parametric form of the line segments. Th
Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e. 18 bits/pixel Colour Depth). The
Important Points about the Curve segment - properties of bezier curves Note : if P (u) → = Bezier curve of sequence n and Q (u) → Bezier curve of sequence m. After that Co
Explain the merits and demerits of Penetration techniques. The merits and demerits of the Penetration techniques are as follows: It is an inexpensive method. It h
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd