Implement the main program with user interface, JAVA Programming

Assignment Help:

You can now implement the main program with its user interface for this assignment in the class MovieBrowse. This will provide a simple, command-line, interactive interface to provide the desired management of the DVD movie details. After loading the movie details from the specified file, your code should loop, prompting for one of the following commands:

l)ist  - display details for the first 20 movies in the list

c)atno  - display details for the movie with the specified catalog number

t)itle  - display details for the movies matching the specified title

y(ear  - display details for the movies matching the specified title

q)uit  - end program
 
You should allow the user to enter one or more letters for each command (eg. "l", "li", "list" should all be accepted as meaning the list command). For more marks, allow these to be in either upper or lower case. For each of the search commands you should prompt for and read just one (only) extra line of information with the necessary search details (for the year search this will be two year values, separated by white space).  

You can choose to either implement all of this code in main (perhaps with some other static helper methods), or by using this class to construct and call a user interface object (as Kathryn did with her DiggDBUserInterface class in assignment 2).

Your code will be run from the command-line with one argument naming the movie data file; looking something like:

java MovieBrowse moremovies.txt

It could then be given a series of commands and search values like:

list
c
1036
year
1964  1966
title
Toy Story
t
Zombie
l
quit
 
If your program does not run correctly when tested, with the input as supplied, you will lose marks.

In your ass3.txt file, you should provide details on your design decisions for this class, specifically which alternative you chose for implementing the user interface code and why; show how you have tested this class, and finally satisfied yourself that the output produced does indeed prove that your code works correctly.


Related Discussions:- Implement the main program with user interface

Project, Hey, i have a project on java can you help me

Hey, i have a project on java can you help me

What is the purpose to use the enableevents method, What is the purpose to ...

What is the purpose to use the enableEvents() method?

Develop program using interactive brokers api, Develop Program using Intera...

Develop Program using Interactive Brokers API Project Description: We require a Matlab function using the Interactive Brokers API for real time trading with three arguments:

Relation between stack and heap, Relation between Stack and Heap Stack ...

Relation between Stack and Heap Stack and heap are two significant memory areas. Primitives are created on the stack whereas objects are created on heap. This will be further c

Java applet programming examples, Question: (a) The following is a simp...

Question: (a) The following is a simple example of a Java Class: // File: Welcome.java public class Welcome { public static void main(String args[]) { System.out.printl

Write a program to perform multiplication and division, Write a program to ...

Write a program to perform multiplication and division in java? Of course Java could also do multiplication and division. Because most keyboards don't have the times and divisi

Develop an android prize wheel, Project Description: I am seeking someon...

Project Description: I am seeking someone to prepare a small Android app for a promotional offer. It must be designed for use on an Android tablet. Fundamentally, a user will

What is prototype, Prototype is having multiple instances or having clone.

Prototype is having multiple instances or having clone.

Javacard, I want to know if you can help me with a javacard programming pro...

I want to know if you can help me with a javacard programming project

What do you understand by instantiating an object, Question: (a) To be ...

Question: (a) To be considered object-oriented(OO), a language should support abstraction, encapsulation, inheritance and polymorphism. Explain briefly each of the terms in

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd