Implement the main program with user interface, JAVA Programming

Assignment Help:

You can now implement the main program with its user interface for this assignment in the class MovieBrowse. This will provide a simple, command-line, interactive interface to provide the desired management of the DVD movie details. After loading the movie details from the specified file, your code should loop, prompting for one of the following commands:

l)ist  - display details for the first 20 movies in the list

c)atno  - display details for the movie with the specified catalog number

t)itle  - display details for the movies matching the specified title

y(ear  - display details for the movies matching the specified title

q)uit  - end program
 
You should allow the user to enter one or more letters for each command (eg. "l", "li", "list" should all be accepted as meaning the list command). For more marks, allow these to be in either upper or lower case. For each of the search commands you should prompt for and read just one (only) extra line of information with the necessary search details (for the year search this will be two year values, separated by white space).  

You can choose to either implement all of this code in main (perhaps with some other static helper methods), or by using this class to construct and call a user interface object (as Kathryn did with her DiggDBUserInterface class in assignment 2).

Your code will be run from the command-line with one argument naming the movie data file; looking something like:

java MovieBrowse moremovies.txt

It could then be given a series of commands and search values like:

list
c
1036
year
1964  1966
title
Toy Story
t
Zombie
l
quit
 
If your program does not run correctly when tested, with the input as supplied, you will lose marks.

In your ass3.txt file, you should provide details on your design decisions for this class, specifically which alternative you chose for implementing the user interface code and why; show how you have tested this class, and finally satisfied yourself that the output produced does indeed prove that your code works correctly.


Related Discussions:- Implement the main program with user interface

Difference between the file and randomaccessfile classes, The File class en...

The File class encapsulates the files and directories of the local file system. The RandomAccessFile class gives the methods required to directly access data contained in any part

write program a, How do I write a program a bout Rotor cipher

How do I write a program a bout Rotor cipher?

What is bit-mapped or raster graphics, What is Bit-Mapped or Raster Graphic...

What is Bit-Mapped or Raster Graphics? Similar as object-oriented graphics, refers to software and hardware which use geometrical formulas to represent images. The other techni

Bidirectional currency conversion, Write a AXIS2 SOAP Java Web Service that...

Write a AXIS2 SOAP Java Web Service that performs a bidirectional currency conversion for the following currencies- GBP, EUR and USD (American Dollar). You are allowed to hardco

Difference among using bind() and rebind() methods of naming, What is the d...

What is the difference among using bind() and rebind() methods of Naming Class? Ans) Bind method (String name) binds the specified name to a remote object whereas rebind(String

Describe the class or static members, Describe the Class or static Members ...

Describe the Class or static Members ? A method or a field in a Java program could be declared static. That means the member belongs to the class rather than to an individual

write a junit test suite, Objective The objective of this lab exercis...

Objective The objective of this lab exercise is to develop a unit test suite using JUnit Specification of the Program to be Tested You are given the source code of a Java clas

Travelling salesman animation, how to implement tsp problem using java appl...

how to implement tsp problem using java applet to present in form of visulation

Inheritance, Draw an inheritance hierarchy to represent a shoe object. The...

Draw an inheritance hierarchy to represent a shoe object. The base class should have derived classes of Dress Shoes, Tennis Shoes and Boots.

Explain system colors in java 1.1, Explain System Colors in java 1.1? I...

Explain System Colors in java 1.1? In Java 1.1, the java.awt.SystemColor class is a subclass of java.awt.Color that gives color constants in which match native component colors

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd