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Project Description:
Need someone to prepare a trading platform and sophisticated trading strategy. Must have knowledge and experience in most of these:
QuickFIX, Esper, QuantLib, Marketcetera, ActiveQuant, R, C++, clustering, parallel computing, etc.
I want someone with experience in building complex and profitable trading strategies on a platform that can test and execute orders.
Please describe some past work you have done on one of these systems and your knowledge in creating a strong trading strategy.
Skills required are Algorithm, C++ Programming, Financial Markets, Matlab and Mathematica, Metatrader
Write a program that displays both the lower case and upper case alphabetical letters using the following Format Lowercase Uppercase a A
Differences between a pointer and a reference 1. A reference must always point to some object where as this restriction is not imposed on a pointer. e.g. int *pi = 0;
write a function that take as parameters an array of integer and its size and return the sum of its value
Problem: a) Give and Illustrate with the help of diagrams, four topologies for the Network Information System (NIS). b) Give methods for creating user accounts and groups.
replace character into string and return value of string that are replaced
Write a program called plus that will display asterisks in the shape of a plus sign which has the height and width specified by the user. You must only allow entry of an odd numb
(a) Verify the values of the resistors with the following colour coding: (i) red-red-orange-silver (ii) orange-orange-black-blue-green (b) What is the value of a resistor
Scope Rules and Storage Classes The storage class verifies the life of a variable in terms of its duration or its scope. There are four storage classes : automatic static
It is a class defined in the scope of a function _ any function, whether a member functions or a free function. For instance: // Example : Local class // int f() { c
C o n t r o l S t r u c t u r e s I t i s o f t h r e e t y p e s: 1 . S e qu e n c e s t r u c t u r e 2 .
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