Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
How to write a function template
A function template should be written at the beginning of the program in the global area, or you may place it into a header file. All function templates begin with a template declaration.
The syntax is :
1. the keyword class ( this usage of class has nothing to do with the key word class used to make user-defined type.)
2. a variable that shows some generic type, and will be used whenever this type requires to be written in the function definition. Typically the name T is used, but any valid C++ name will do.
e.g.
template < class T>
T max(char x, char y)
{
return ( x > y) ? x : y ;
}
void main()
cout << max( 1,2) << endl;
cout << max( 5.62,3.48) << endl;
cout << max('A','a') << endl;
cout << max( 4,3) << endl;
The output is :
2
5.62
a
6
Define the Double Data Type of c Language? The double is used to define BIG floating point numbers and it reserves twice the storage for the number. When the accuracy provided
n this problem u given a board in which some of the elements are placed as shown in diagram below .each element represent a color .fill the other elements in the board such that no
1. When developing this project in a Win32 Console Applications that includes the precompiled headers, enter in the Name: box, PRJ2[Your Full Last Name][Your First Initial] with no
Templates permit to create generic functions that admit any data type as parameters and return value without having to overload the function with all the possible data types. Until
http://www.expertsmind.com/questions/decodethecode-30110560.aspx
smugglers are becoming very smart day by day. Now they have developed a new technique of sending their messages from one smuggler to another. In their new technology, they are send
Talking to IO boards inside a computer or microcontroller depends upon the principles used by the microprocessor to address physical devices. On Motorola systems all devices connec
Aim: To implement a program to handle stack overflow, underflow and odd number exception using Exception Handling. Code: #include #include #include #define MAX
SquareMaze The SquareMaze class should be declared and defined in maze.h and maze.cpp, respectively. Each SquareMaze object will represent a randomly-generated square maze and its
A string is said to be "Beautiful"€, if it contains only non repetitive alphabets
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd