How to draw polygons in java, JAVA Programming

Assignment Help:

How to draw Polygons in java?

In Java rectangles are defined through the position of their upper left hand corner, their height, and their width. Therefore it is implicitly supposed that there is in fact an upper left hand corner. Not all rectangles have an upper left hand corner. For example consider the rectangle below.

Where is its upper left hand corner? What's been supposed so far is that the sides of the rectangle are parallel to the coordinate axes. You can't yet handle a rectangle which been rotated at an arbitrary angle.
There are a few other things you can't handle either, triangles, rhombuses, stars, kites, octagons and more. For take care of this broad class of shapes Java has a Polygon class.

Polygons are defined through their corners. No assumptions are made about them except in which they lie in a 2-D plane. The primary constructor for the Polygon class is

public Polygon(int[] xpoints, int[] ypoints, int npoints)

xpoints is an array which contains the x coordinates of the polygon. ypoints is an array in which contains the y coordinates. Both should have the length npoints. Therefore to construct a 3-4-5 right triangle along with the right angle on the origin you would type

int[] xpoints = {0, 3, 0};
int[] ypoints = {0, 0, 4};
Polygon myTriangle = new Polygon(xpoints, ypoints, 3);
To in fact draw the polygon you use java.awt.Graphics's drawPolygon(Polygon p) method inside your paint() techniques like this:

g.drawPolygon(myTriangle);
You could pass the arrays and number of points directly to the drawPolygon() method if you prefer:
g.drawPolygon(xpoints, ypoints, xpoints.length);
There's also an overloaded fillPolygon() method. The syntax is exactly as you expect:
g.fillPolygon(myTriangle);
g.fillPolygon(xpoints, ypoints, xpoints.length());
nt rectLeft = appletWidth/2 - i*appletWidth/16;
int rectTop = appletHeight/2 - i*appletHeight/16;
g.fillOval(rectLeft, rectTop, rectWidth, rectHeight);
}

}

}
The .class file that draws this image is only 684 bytes. The equivalent GIF image is 1,850 bytes, almost three times larger.

Almost all the work in this applet consists of centering the enclosing rectangles within the applet. The lines in bold do that. The first two lines just set the height and the width of the rectangle to the suitable fraction of the applet's height and width. The further two lines set the position of the upper left hand corner. Once the rectangle is positioned, drawing the oval is simple.


Related Discussions:- How to draw polygons in java

Name the common bugs which are not possible in java, Name the common bugs w...

Name the common bugs which are not possible in java Many common bugs and security problems (such as "buffer overflow") are not possible in java. Checks also make it easier to f

I need ios native app developer, I want someone to help me prepare a simple...

I want someone to help me prepare a simple inventory system. I am not a programmer trying to learn as i go. Skills required: Android, Java, iPhone, Mobile Phone, Objective

Using rmi build robust distributed systems-jdbc odbc, This work assesses th...

This work assesses the following Outcomes: • Build robust, secure distributed systems using advanced programming techniques Use RMI to build a distributed application accessing

Create an android application., We need to create an Android application. T...

We need to create an Android application. The application is about registering courses in a university, viewing grades, available courses and evaluating faculty members. Advisor

What is actionform, An ActionForm is a JavaBean that extends org.apache.str...

An ActionForm is a JavaBean that extends org.apache.struts.action.ActionForm.  ActionForm handles the session state for web application and the ActionForm object is automatically p

What are the object and class classes used for, The Object class is the hig...

The Object class is the highest-level class in the Java class hierarchy. The Class is used to show the classes and interfaces that are loaded by a Java program..

Connect 4 game application, This assignment is a good project for working w...

This assignment is a good project for working with 2 dimensional arrays. In this program, you will implement an ascii version of the classic game "Connect 4". Connect 4 is a 2 p

Work is about 25% done but I am stuck, Modify the client server application...

Modify the client server application developed for phase 1 IP2 to be a Multithreaded Server (i.e. the server can handle concurrent requests from more than one client). Submit your

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd