How to draw polygons in java, JAVA Programming

Assignment Help:

How to draw Polygons in java?

In Java rectangles are defined through the position of their upper left hand corner, their height, and their width. Therefore it is implicitly supposed that there is in fact an upper left hand corner. Not all rectangles have an upper left hand corner. For example consider the rectangle below.

Where is its upper left hand corner? What's been supposed so far is that the sides of the rectangle are parallel to the coordinate axes. You can't yet handle a rectangle which been rotated at an arbitrary angle.
There are a few other things you can't handle either, triangles, rhombuses, stars, kites, octagons and more. For take care of this broad class of shapes Java has a Polygon class.

Polygons are defined through their corners. No assumptions are made about them except in which they lie in a 2-D plane. The primary constructor for the Polygon class is

public Polygon(int[] xpoints, int[] ypoints, int npoints)

xpoints is an array which contains the x coordinates of the polygon. ypoints is an array in which contains the y coordinates. Both should have the length npoints. Therefore to construct a 3-4-5 right triangle along with the right angle on the origin you would type

int[] xpoints = {0, 3, 0};
int[] ypoints = {0, 0, 4};
Polygon myTriangle = new Polygon(xpoints, ypoints, 3);
To in fact draw the polygon you use java.awt.Graphics's drawPolygon(Polygon p) method inside your paint() techniques like this:

g.drawPolygon(myTriangle);
You could pass the arrays and number of points directly to the drawPolygon() method if you prefer:
g.drawPolygon(xpoints, ypoints, xpoints.length);
There's also an overloaded fillPolygon() method. The syntax is exactly as you expect:
g.fillPolygon(myTriangle);
g.fillPolygon(xpoints, ypoints, xpoints.length());
nt rectLeft = appletWidth/2 - i*appletWidth/16;
int rectTop = appletHeight/2 - i*appletHeight/16;
g.fillOval(rectLeft, rectTop, rectWidth, rectHeight);
}

}

}
The .class file that draws this image is only 684 bytes. The equivalent GIF image is 1,850 bytes, almost three times larger.

Almost all the work in this applet consists of centering the enclosing rectangles within the applet. The lines in bold do that. The first two lines just set the height and the width of the rectangle to the suitable fraction of the applet's height and width. The further two lines set the position of the upper left hand corner. Once the rectangle is positioned, drawing the oval is simple.


Related Discussions:- How to draw polygons in java

Explain the java.net package, Explain The java.net package Each package...

Explain The java.net package Each package describes a number of classes, interfaces, exceptions, and errors. For instance, the java.net package contains these, classes, interfa

Why there is a need to use primary key in database, Why there is a need to ...

Why there is a need to use primary key in database ? Primary key is a constraint basically used in datdabase to uniquely identify the records in the database.

Program for sorting algorithm - java program, Introduction: In this pr...

Introduction: In this project, you will explore a few sorting algorithms. You will also test their efficiency by both timing how long a given sorting operation takes and count

Array to store 10messages of type String., Ask1. Storing the Array: Write a...

Ask1. Storing the Array: Write an application that uses an Array to store 10messages of type String. You will store this Array with 10 messages of your choosing. For example, a mes

Translate four row solitaires from java swing to android, Translate Four Ro...

Translate Four Row Solitaires from Java Swing to Android. Project Description: There is a product known Four Row Solitaire listed in GitHub. I would like Swing GUI to be repl

The tic-tac-toe program, Instructions Modify the program so that the co...

Instructions Modify the program so that the computer will generate moves for the ‘O' player (it must continue to accept user input for ‘X'). A simple way to do this is to use a

I want solution to this question., This assignment is based on the principl...

This assignment is based on the principles of clock consistency and associated drifts in a distributed system. You have to create a simulation, running on a single machine, of a si

Compile, If any of the above conditions does not met, then the program will...

If any of the above conditions does not met, then the program will generate compilation errors. Today Rahul has written his first program "Hello World", but he is not sure about th

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd