Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden?
Solution: Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional array, one z-buffer that stores the depth value at every pixel position (x,y), the other frame- buffer that stores the intensity values of the visible surface. From setting initial values of the z-buffer to several large number that frequently the distance of back clipping plane, the matter of determining such surfaces are closer is decreased to simply comparing the present depth values saved in the z-buffer at pixel (x,y) with the newly computed depth value at pixel (x,y). If this new value is less than represent depth-buffer value, this value replaces the value saved in the z-buffer and the pixel color value is altered to the color of the new surface.
Differences between digital differential analyzer and VECGEN line algorithm?
Question: (a) Some adverts are set up only with facts and with no use on concepts/emotions. Name and explain two strengths and two weaknesses of "no use of emotions in
1. For the polygon shown in Figure on the next page, how many times will the vertex V 1 appear in the set of intersection points for the scan line passing through that point? How
Write short notes on Text generation. OR Character Generation Techniques Character Generation Techniques Two different representations are used for storing computer fon
boundary-fill algorithm or flood-fill algorithm As you saw the implementation of scan line polygon fill requires that boundaries should be straight line segments. The seed fi
B-spline curves are piecewise smooth polynomial curves. B-spline curves are defined over an interval which has been partitioned into sub-intervals. On each subinterval B-sp
Can you give some basic features of computer graphics? The methods of computer graphics are the manipulation and creation of graphics (artificial images) by computer.
Reflection about a Line - 2-D and 3-D Transformations Reflection is a transformation that produces the mirror image of an object. Since we discussed that the mirror reflection
Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5) And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,
Importance of Multimedia: Multimedia will help in spreading the information age to millions of teachers/learners. Today Multimedia educational computing is fastest raising markets
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd