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How can you pass a struct by reference in e?
The question is phrased in a tricky way because passing by reference is the default and only possible way to pass structs in e. In other words, each time you call a method with a struct parameter, the method gets the original copy, and any modifications it does will persist even after it returns. To pass a struct by value you can use deep_copy() to clone it. In C/C++ you could stop a calling function from modifying a parameter by explaining that function parameter as const. It is too bad that doesn't support const as well...
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A part of an aircraft engine can be given a test before installation. The test has a 75% chance of revealing a defect if it is present, and the same chance of passing a sound part
Von Neumann architecture was first majoranticipated structure for general-purpose computer. However before consideringmain components of von Neumann architecture let us first elabo
Design of structure chart - Standard quality structure charts result in programs that are modular, reusable and simple to execute. - Measures include: Cohesion
define request edge and assignment edge
Configure port A for the lower 4 bits to be inputs and the upper 4 bits to be outputs. The program should chase a logic one from Pa4 -> Pa7, depending upon the condition of Pa0-Pa3
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