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How can you pass a struct by reference in e?
The question is phrased in a tricky way because passing by reference is the default and only possible way to pass structs in e. In other words, each time you call a method with a struct parameter, the method gets the original copy, and any modifications it does will persist even after it returns. To pass a struct by value you can use deep_copy() to clone it. In C/C++ you could stop a calling function from modifying a parameter by explaining that function parameter as const. It is too bad that doesn't support const as well...
Q. Explain about RISC PIPELINING? Instruction pipelining is frequently used to increase performance. Let's consider this in context of RISC architecture. In case of RISC machin
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Define static memories? Memories that consists of circuits capable of retaining their state as long as power is applied is known as static memories
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Sometimes you may need to run scripts which have plotting commands without displaying the plots and without going into the script to comment out the commands. An example: if you're
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