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How can you pass a struct by reference in e?
The question is phrased in a tricky way because passing by reference is the default and only possible way to pass structs in e. In other words, each time you call a method with a struct parameter, the method gets the original copy, and any modifications it does will persist even after it returns. To pass a struct by value you can use deep_copy() to clone it. In C/C++ you could stop a calling function from modifying a parameter by explaining that function parameter as const. It is too bad that doesn't support const as well...
Q. MICRO-PROGRAMMED CONTROL? A substitute to a hardwired control unit is a micro-programmed control unit in which logic of the control unit is specified by a micro-program. A m
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An ActiveX control has four types of properties: 1. Stock:-> These are standard properties supplied to each control, such as font / color. The developer must activate stock pro
First-Order Logic We, as humans, have always prided ourselves on our ability to think things through for this reason things are out and come to the only conclusion possible in
Which Layer is not present in TCP/IP model? Presentation layer is not present into Transfer Control Protocol/IP Model.
Explain Deadlock in operating system ? Deadlock: all process in a set of processes is waiting for an event which only a process in the set can cause.
2. Explain any ten CASE tools
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design a gray to bcd code converter using 16:1 de multiplexe
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