Host cache agents, Computer Engineering

Assignment Help:

Your task is to program software agents able to send and receive messages according to the two Gnutella protocols above.

Your solution should have two types of agents: 

  •  Agents to simulate host caches - host caches supply information about which servent(s) are available. 
  •  Agents to simulate servents - servents come and go; when they go, they must let the host caches know about it. The fist time a servent connects to the network, they interact with the host cache agents as below, then they interact with other servents.

Host Cache Agents

You should program a host cache agent to behave as follows: 

1.  The first time a servent enters the network, it interacts with the host cache to "introduce" itself. The host cache should keep a record of all servents, and their status (online or offline). The host cache should be able to detect when a servent is returning or if it is its first time connecting to the network 

2.  After the registration is finished (if it is the first time the servent joins the network) or after updating the status of the servent (if a returning servent), the host cache supplies the servent with another servent id; these two servents interact as explained below.  The number of host caches is fixed; you are free to choose how many, but it should be more than one. Notice that the host caches are exactly the same, that is, they behave in the same and they only differ in their ids and the servents they have in their records. 

Servent Agents

You should program a servent agent to behave as follows:

1.  The servent initially interacts with the host cache agents to obtain one (1) servent it can "ping". If this is its first time joining the network, the host cache "registers" the new servent. 

2.  In possession of one servent id, the servent agent uses the "ping-pong" protocol to find out at most 4 (four) other servents (this number includes the servent whose if the host cache provided). This step should ensure each servent ends up with 4 neighbours

3.  When a servent agent receives a ping from another agent, it replies with a pong, but also forwards the "ping" message to one of its neighbours, as explained in our lectures. This forwarding of "ping" messages should go on for 3 "hops", guaranteeing that the servent that initiates the protocol ends up with 4 neighbours. 

4.  After the servent agent gets to "know" other servents, then it should search for a number of files. 

5.  The search should have a "TTL" (time-to-live) of n hops, where n is a parameter of the system (that is, it should not be hardcoded). The search should follow the peer-to-peer "flooded request" search algorithm, studied in our lectures.


Related Discussions:- Host cache agents

Manipulating logical expressions, Digital circuits also manipulate logicale...

Digital circuits also manipulate logicalexpressione.g. IF account is in credit THEN allow phoneto make calls.So a digital circuit must determine if somethingis TRUE or FALSE. Norma

What is memory interleaving, Q. What is Memory Interleaving? In this sc...

Q. What is Memory Interleaving? In this scheme main memory is splitted in 'n' equal-size modules and CPU has separate Memory Base register and Memory Address Register for every

Why 256 x 8 memory chips is require to design 2k x 8 memory, A number of 25...

A number of 256 x 8 bit memory chips are available. To design a memory organization  of 2 K x 8 memory. Identify the requirements of 256 x 8 memory chips and explain the details.

Genetic algorithms - artificial intelligence, Genetic Algorithms: In s...

Genetic Algorithms: In such a scenario the evolutionary approach to "Artificial Intelligence" is one of the neatest ideas of all. Whether we have tried to mimic the functionin

Testmanagers wizard, TestManager has a wizard that you can use to copy or i...

TestManager has a wizard that you can use to copy or import test scripts and other test assets (Datapools) from one to another.

Microprocessors and interfaces, #question.write cycle timing diagram for ma...

#question.write cycle timing diagram for maximum mode of 8086 microprocessor.

Opengl, scan line seed fill algorithm program using opengl

scan line seed fill algorithm program using opengl

Can we use write statements in screen fields, Can we use WRITE statements i...

Can we use WRITE statements in screen fields? If not how is data transferred from field data to screen fields? We cannot write field data to the screen using the WRITE stateme

What are font metrics classes, The FontMetrics class is used to describe im...

The FontMetrics class is used to describe implementation-specific properties, like ascent and descent, of a Font object.

Tools for performance measurement, Tools for Performance Measurement Th...

Tools for Performance Measurement The reason behind these algorithms has been to gain a speed up and improve the performance. After the parallel algorithm has been written and

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd