Gui-based event-driven application program, JAVA Programming

Assignment Help:

GUI-Based Application

Objectives:  

(1)   Learning how to write a GUI-based application in Java.

(2) Learning how to write an event driven application program in Java. 

(3) Develop further understanding of object-oriented programming.  

Description:  In this programming assignment, you will write a GUI-based event-driven application program.   In  this GUI-based application you will implement a program that determines heart-rate based aerobic and anaerobic  training zones for endurance athletes.  Racing cyclists, for example, will maintain heart rates just below their anaerobic threshold  for hours at a time.  This capability comes from training in various zones which are based upon an individual's maximum heart rate (MHR).  Most high-level training regimes classify five different training zones.  These zones are classified as follows:

    Zone 1 = 50% - 60% of MHR 

    Zone 2 = 60% - 70% of MHR

    Zone 3 = 70% - 80% of MHR

     Zone 4 = 80% - 90% of MHR

    Zone 5 = 90% - 100% of MHR  

While an exact value for MHR requires controlled laboratory testing, an individual's theoretical MHR can be fairly accurately approximated according to the following formula:  

  MHR = 210 - (half_your_age) - (5% x weight_in_pounds) + SF

 where SF = 0 if female and 4 if male  

Your GUI-based  application should ask the user to input the three necessary pieces of information (age, weight in pounds, sex) and produce as output the recommended heart rates for  each of the five training zones as well as the calculated theoretical maximum heart rate for the user.  

For this program your GUI should look exactly like the one shown below:

1230_GUI-based application in Java.png

Restrictions:

Your .java file shall begin with header comments containing the following information: 

/*  Name: 

     COP 3330 - Summer 2011

     Assignment title: Program  #4: GUI-based Even-driven Application

     Date:   July 17, 2011

*/  

Your GUI window must be properly sized by your code to receive full-credit on the  program.  Do not resize/reshape  your GUI-window by dragging it with the mouse. You must use a FlowLayout manager for this assignment.  

The UML class diagram for the HeartRateZones class looks like the one shown below.  Note that this diagram is incomplete...you will add more class variables, instance variables, and methods  that are not shown here.

 


Related Discussions:- Gui-based event-driven application program

Different messaging paradigms jms supports, What are the different messagin...

What are the different messaging paradigms JMS supports? Ans) Publish and Subscribe i.e. pub/suc and Point to Point i.e. p2p.

Program for sorting algorithm - java program, Introduction: In this pr...

Introduction: In this project, you will explore a few sorting algorithms. You will also test their efficiency by both timing how long a given sorting operation takes and count

Elaborate vector or object oriented graphics, Elaborate Vector or Object or...

Elaborate Vector or Object oriented graphics along with at least one example. Object Oriented Graphics are the graphics that are commonly oriented towards the objects and have

Explain the order of evaluation of logic operators, Explain the Order of Ev...

Explain the Order of Evaluation of Logic Operators ? When Java sees a && operator or a ||, the expression on the left side of the operator is evaluated first. For instance, con

Difference between object state and behavior, What is difference between ob...

What is difference between object state and behavior? Ans) If you change the state of an object, you ask it to perform a behavior. An object kept its states in a field e.g. vari

String, solve the string public int expression("10+20+30")

solve the string public int expression("10+20+30")

What do you understand by the term constructor in java, Question: (a) ...

Question: (a) What are the main differences between an object and a class? Illustrate with appropriate examples. (b) Differentiate between a global variable and a local va

Explain all java primitive data types, Explain all Java Primitive Data Type...

Explain all Java Primitive Data Types? boolean 1-bit. May take on the values true and false only. true and false are describe constants of the language and are not the s

Define the difference between stringbuffer and string class, Define the dif...

Define the difference between StringBuffer and String class ?

What is object oriented programming language, What is object oriented progr...

What is object oriented programming language? In classic, procedural programming you try to form the real world problem you're attempting to solve fit a few, predetermined data

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd