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In this unit, we will describe a data structure called Graph. Actually, graph is a general tree along no parent-child relationship. In computer science, Graphs have several applications and other fields of science. Generally, graphs represent a comparatively less restrictive relationship among the data items. We will discuss about both undirected graphs & directed graphs. The unit also comprises information on different algorithms which are depending on graphs.
After learning this unit, you have to be able to
The two famous methods for traversing are:- a) Depth first traversal b) Breadth first
Binary tree creation struct NODE { struct NODE *left; int value; struct NODE *right; }; create_tree( struct NODE *curr, struct NODE *new ) { if(new->val
Q. Write down an algorithm to insert a node in the beginning of the linked list. Ans: /* structure containing a link part and link part
Draw trace table and determine output from the subsequent flowchart using below data: X = 5, -3, 0, -3, 7, 0, 6, -11, -7, 12
The below formula is used to calculate n: n = (x * x)/ (1 - x). Value x = 0 is used to stop the algorithm. Calculation is repeated using values of x until value x = 0 is input. The
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Game trees An interesting application of trees is the playing of games such as tie-tac-toe, chess, nim, kalam, chess, go etc. We can picture the sequence of possible moves by m
By changing the NULL lines in a binary tree to the special links called threads, it is possible to execute traversal, insertion and deletion without using either a stack or recursi
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