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Graphics Hardware - Computer aided Design
Despite with which advance graphic software you are working along with, if your output device is not well or hardware handling which software is not well so ultimate result will be not fine as it could be. We want to say, hardware also control the world of graphics. Consequently, let us discuss a few hardware devices that help us to work along with graphic packages.
MULTIMEDIA TOOLS : In this sense, we will emphasize on various tools utilized in the field of multimedia. Basic Tools: The fundamental toolset for building multimedia p
Define coherence properties? A coherence property of a scene is a part of a scene by which relate single part of the scene with the other parts of the scene.
2-D and 3-D Transformations Previously, we have presented approaches for the generation of polygonal regions and lines. We identified that once the objects are produced, the v
do you remember how you to work the computer graphics
Test For checking Disjoint Polygons by using of Min-max Test Test 1: For checking disjoint polygons by using of Min-max test. Assume that you have two polygons as P1 and
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Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
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