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Graphics Hardware - Computer aided Design
Despite with which advance graphic software you are working along with, if your output device is not well or hardware handling which software is not well so ultimate result will be not fine as it could be. We want to say, hardware also control the world of graphics. Consequently, let us discuss a few hardware devices that help us to work along with graphic packages.
Digital & Interactive Media has been developed in 20th century: New media improve visual and verbal content. It doesn¹t replace earlier media. New media lets dynamic alteration of
Associative Links: it is a link that is completely independent of the exact structure of the information. For illustration we have links depends on the meaning of various informat
Draw the block diagram of raster scan display processor.
1. Use the outline method to plot the following font boundaries (style should remain the same). Implement your method in C language. ANswer: Here letter G is produced
Q. Explain the concept of area subdivision method. Write the conditions, when no further subdivision is needed and how we can test these condition. Ans. Area Subdivision Th
Objects - polygon rendering and ray tracing methods Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects whic
Gourand shading and Phong shading a. Gourand shading OR Intensity interpolation scheme We will discuss such scheme in further section of Gourand shading OR Intensity in
Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen disp
Translation, Rotation and Scaling - output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method. 2. All 2D geometric tran
QUESTION (a) Explain the steps involved in performing Image based processing. (b) Propose a mask using a 3X3 matrix, which would help in discovering discontinuities, and hen
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