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Functions Available in Animation Packages
Some broad functions available in animation packages are as:
Object Function to manage and store the object database, where connected parameters and the object shapes are stored and updated in the database.
Object Function for motion production and object rendering. Motions can be produced according to given constraints by using 2Dimentional and 3Dimentional transformations. Standard functions can after that be applied to considered visible surfaces and apply the rendering algorithms.
Object function to simulate camera functions, standard motions as panning, zooming, tilting and so no. at last the specification for the key frames, the in-between frames can be automatically produced.
Phong Model or Phong Specular Reflection Model It is an empirical model that is not based on physics, although physical observation. Phong observed here for extremely shiny su
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Non Trivial Case of cohen sutherland line clippings Case: assume for the line segment PQ, both the trivial rejection and acceptance tests failed (that is, Case 1 and Case 2
Applications of Ray Tracing Thus, you might ask, just what practical utilizes does ray tracing have: a) For vision research, simulation of real-world phenomena, b) Medica
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De Casteljeau algorithm: The control points P 0 , P 1 , P 2 and P 3 are combined with line segments termed as 'control polygon', even if they are not actually a polygon although
Character Generation You know that graphics displays often contain components which are text based. For example graph labels, annotations, descriptions on data flow diagrams,
Intensity of Specular Reflection - Modeling and Rendering Intensity of specular reflection based upon material properties of surface and the angle of incidence and the value o
What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80
Three Dimensional Transformations A 3D geometric transformation is used extensively in object modelling and rendering.2D transformations are naturally extended to 3D situations
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