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fscanf function - file function:
The fscanf reads matrix variable mat columnwise from the file specified by fid. The 'format' involves conversion characters much similar to those used in the fprintf function. The dimensions identify the preferred dimensions of mat; if the number of values in the file is not known, inf is used for the second dimension. For illustration, the below would read in the similar file identified earlier, that has on each line a number, then a space, then a character.
>> fid = fopen('subjexp.dat');
>> mat = fscanf(fid,'%f %c',[2 inf])
mat =
5.3000 2.2000 3.3000 4.4000 1.1000
97.0000 98.0000 97.0000 97.0000 98.0000
>> fclose(fid);
Reading from Files: There are many lower level functions which read from files. The function fscanf reads the formatted data into a matrix, by using conversion formats like %s
Nested Functions: We have seen that the loops can be nested, that means that one inside of the other, functions can be nested. The terminology for nested functions is that an
Variable packages: Variable packages are now the vector of structures, hence each and every element in the vector is a structure. To show one element in the vector, an index i
Example of Core objects: The one core graphics object is a line that is also what the plot function produces. Here is an illustration of generating a line object, altering som
Sequential Search: A sequential search is completed by looping through the vector element-by-element starting from the beginning, looking for the key. Usually the index of the
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Generic code for Reading from Files: The generic code to complete this is as shown below: fid = fopen('filename'); if fid == -1 disp('File open not suc
Example of Mode When no value appears more often than any other, the smallest value in the vector will be the mode of the vector. >> shortx = [2 5 1 4]; >> mode(shortx
Advanced File Input and Output: In that section, we saw how to read the values entered by user using the input as well as the output functions disp and fprintf, that shows inf
Location of a rectangle - graphics objects: The location of a rectangle is [x y w h], where x and y are the coordinates of the lower left point, here w is the width, and h is
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