Friendly function and rules of friend function, C/C++ Programming

Assignment Help:

Friendly Function:

A class can have public members and private members.   The public member can be

used through the class using dot operator.   Where as private member cannot be accessed outside the class.  In other word a private member can be accessed only by the members of its class.   In some situation it may be essential to share a function between or among classes in such case the member function is declared as friendly member function in the class.

Note: The  private  data  member can be used outside  the  class only  through  friend function with object class as argument.

Program to read private member from a member function:

class sample

{

 int a;

 

int b;

public:

void setdata( )

{a=10;

b=20;

}

friend int putdata(sample s);

};

int putdata(sample s)

{ return (s.a+s.b);

}

int main( )

{sample x;

x.setdata( );

cout<<"Sum is:"<

return 0;

}

Rules of friend function:

  • It defined without accessing the scope of the class.
  • It can work similar global function when the argument is not a class.
  • It cannot use the member directly private or public.
  • The private member can be changed or accessed only through its object argument.
  • It can be defined as inline function outside the class only not in prototype.
  • It can be a public or private function without any effect of its meaning.
  • It usually has class as its arguments only then it can be used among defined class arguments.

The member function of one class can be accessed as friend function of another class.  We can also make a class as friend of another class.  When class is defined as friend class all the member-functions from the friend class can be accessed.  Consider the given examples.

class X

{int fun( );

};

class Y

{friend int X::fun( ); //Member function fun in class X is friend function in class Y

};

class Z

{friend class X;  //All the members of X is a friend class in X

};

 

Program to share function between classes:

Note: Remember the private data member can be accessed outside the class only through friend function with object class as argument.

 

class ABC; //Forward declaration

class XYZ

{int x;

public:

void setvalue(int i)

{x=i;}

friend void max(XYZ,ABC); // friend void max(XYZ &,ABC &);

};

class ABC

{int a;

public:

void setvalue(int i)

{a=i;}

friend void max(XYZ,ABC); // friend void max(XYZ &,ABC &);

};

void max(XYZ m, ABC n) // void max(XYZ &m, ABC &n)

{if(m.x>n.a)

cout<

 

else

 

}

int main()

{clrscr();

 

 

cout<

 

ABC abc; XYZ xyz; abc.setvalue(100); xyz.setvalue(200); max(xyz,abc);

return 0;}

 

The above program depicts how a friend function is shared between classes, class must be declared in the beginning this is called forward declaration.  The above friend function can be called be reference, the advantage of call by reference is the objects are not created locally at the main program instead the pointer to the address of the object is passed.

The member function can be declared constant member function by using the following syntax in the declaration.

void  mult(int,int)  const;  The  two  argument  int  cannot  be  changed  in  the  function definition.  The keyword const must be used as shown above.


Related Discussions:- Friendly function and rules of friend function

C , why c is middle level language?

why c is middle level language?

Develop opencv tracking, Help me evaluate suitable OpenCV filters to get an...

Help me evaluate suitable OpenCV filters to get an inital working tracking algorithm. In this case it's objects moving on water (sea) and since I have very limited OpenCV knowledge

What are header files and what are their uses, What are header files? What ...

What are header files? What are their uses? - Header files are also known as library files. - They carry two significant things: definitions and prototypes of functions bein

E^x, Write a program to calculate e^x using the formula: e^x = 1 + x/1! + ...

Write a program to calculate e^x using the formula: e^x = 1 + x/1! + x^2/2! + x^3/3! + ...... Allow the user to enter the integer number x, then do the calculation in a loop (for

Integration, to find the area under the curve y = f(x) between x = a and x ...

to find the area under the curve y = f(x) between x = a and x = b

Binary search tree and graph, Important Note: No course works, which have b...

Important Note: No course works, which have been submitted via hard copies or emails, will be accepted a short essay below edited in a document (word, other) files with

Working a homework programming assignment in C++, I am working on a program...

I am working on a program that allows a player to play a game against the computer. In this game the player can only chose to draw 1, 2, or 3 toothpicks. How do I make restrictions

If statement, Write a program to input two integers. If they are equal disp...

Write a program to input two integers. If they are equal display "The numbers are equal". Otherwise display a message if the first is a multiple of the second or if it is not a mul

Explain call by reference, Call by Reference Passing variables(paramete...

Call by Reference Passing variables(parameters) to a function in C can be done in two ways - pass by value, also called as call by value and pass by address or also known as ca

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd