Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Find Out Projection Matrix for Oblique Projection
To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vector d both contain the same direction. Hence, PP'=d
So, x'- 0=d1= f.cosθ
y'- 0=d2= f.sinθ
z'-1=d3
Since z'=0 on the xy-plane, d3 = -1,
Because, Oblique projection is a particular case of parallel projection, hence, we can transform the common transformation of parallel projection for Oblique projection as given:
Here, f=foreshortening factor, that is the projected length of the z-axis unit vector. When β is the angle among the Oblique projectors and the plane of projection so,
1/f=tan (β) , that is f= cot(β)
θ=angle among the projected line along with the positive x-axis.
What are the various representation schemes used in three dimensional objects? Boundary representation (B-res) - explain the 3 dimensional objects as a set of surfaces that se
Problem: (a) What is meant by ‘Time - Stretching ‘in relation to a sound data file? (b) Calculate the size of a 5 minutes mono sound file of CD quality and with a 16 -bit
Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest
AUDIO AND VIDEO: Audio and video are working as eye and ear of multimedia. Both of them are heavily contributing to any type of multimedia application. Here we discuss something r
Normal 0 false false false EN-IN X-NONE X-NONE MicrosoftInternetExplorer4
Derive the common transformation for parallel projection into a specified view plane, here the direction of projection d=aI+bJ+cK is along the normal N=n1I+n2J+n3K along with the r
State whether the following statements are true or false. Give reasons/examples to justify your answer. a) Cavalier projection is a parallel projection. b) Angles are not
What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80
What is Graphics It is a term that refers to any computer device or program which makes a computer able of displaying and manipulating pictures. The name also refers to the im
diffrence between vecgen and bresenham'' s algorithams
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd