Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Find Out Projection Matrix for Oblique Projection
To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vector d both contain the same direction. Hence, PP'=d
So, x'- 0=d1= f.cosθ
y'- 0=d2= f.sinθ
z'-1=d3
Since z'=0 on the xy-plane, d3 = -1,
Because, Oblique projection is a particular case of parallel projection, hence, we can transform the common transformation of parallel projection for Oblique projection as given:
Here, f=foreshortening factor, that is the projected length of the z-axis unit vector. When β is the angle among the Oblique projectors and the plane of projection so,
1/f=tan (β) , that is f= cot(β)
θ=angle among the projected line along with the positive x-axis.
Determine the perspective transformation matrix upon to z = 5 plane, when the center of projection is at origin. Solution. As z = 5 is parallel to z = 0 plane, the normal is s
As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a red
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Remark for the Bresenham Line Generation Algorithm Remark: The algorithm will be properly the same if we suppose | m | Algorithm | m | (a) Input two line endi
QUESTION a) Explain with the help of a diagram, how a thermal inkjet printer works. b) Briefly explain the term density range. c) Distinguish between scaling and resampli
What is clipping? Explain Sutherland Hodgeman polygon clipping algorithm with example. OR Write the algorithm for Sutherland Hodgeman Polygon. Beginning with the initial set of p
Phong Specular Reflection Model or Specular Reflection This model of local illumination is frequently termed as the Phong specular reflection model. Here we discuss the matter
Problem: a. Explain briefly six Ancillary Operations? b. When do ancillary operations take place? c. (i) What is flexography? (ii) Provide examples of finished produ
What is Aspect ratio? The ratio of vertical points to the horizontal points essential to produce length of lines in both directions of the screen is known as the Aspect ratio.
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd