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To find out average unit normal vector at each polygon vertex
At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging the surface normal of each polygon sharing such vertex. Hence, for any vertex V the unit vertex normal will be specified by N¯v
Here K → 1 to n are the surfaces in contact along with the vertex v.
why do video game characters look better today?
Vector Graphics: These are images which may be entirely described by using mathematical definitions. The image below demonstrates the principle. To the left you notice the image i
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Computations with Phong Shading Computations involved along with Phong Shading: i) Find out average unit normal vector at each polygon vertex. ii) Linearly interpol
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what is Transformation ?
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