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Film - Applications for Computer Animation
Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day" and "The Abyss" have brought computer animation to a modern level in their films. Scale models are a quick and cost effectual method of creating huge alien scenes. Although animation has done only in animating fire, explosions, humans, smoke and heads made out of water.
A main part in integrating live film and the computer animation is to compose totally sure about the scale and perspective of the animations are right. The scale is significant to make the animation believable. The animators go by a huge deal of work to ensure this is right. Generally computer animation is only utilized when the scene required would be not possible or very complicated to create without it.
QUESTION 1. Create a COMPLETE storyboard for a movie of 2 minutes duration on ONE of the following subject: a. Poverty b. Global Warming c. Smoking d. Drugs e. D
Explain the advantage and disadvantage of Raster CRT Advantages Allows solids, not just wireframes Leverages low-cost CRT technology (i.e., TVs) Bright, i.e.
Steps uses in the Cohen Sutherland Line Clipping Algorithm are: Figure: Steps for Cohen Sutherland Line Clipping STEP 1: Input: x L , x R , y T , y B
Aspect ratio - Display Devices Ratio of vertical points to horizontal points necessary to produce equal length lines in both directions on the screen. For example, in a CRT mon
1. Do we have need of to generate the full circumference of the circle utilizing the algorithm or can we can produces it in a quadrant or octant only and after that utilization
Sequence of Steps to Generate a Full Animation The sequence of steps to generate a full animation would be as given below: 1) Improve a script or story for the animation.
2D Clipping Algorithms Clipping is an operation that eliminates invisible objects from the view window. To understand clipping, recall that when we take a snapshot of a scene,
Suppose P be the point object along with the coordinate (x,y,z). We want to translate such object point to the new position as, P'(x',y',z') through the translation Vector as V=t x
Multimedia Applications: The term itself clarifies; this is a combination of various Medias of communication as text, graphic, audio and so on. Currently this field of multimedia i
Single Point Perspective Transformation - Viewing Transformations In order to derive the particular point perspective transformations beside the x and y-axes, we construct fi
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