Filled-area primitives - output primitives, Computer Graphics

Assignment Help:

Filled-Area Primitives 

Filled-area primitives are one of the most important types of primitives used in Computer Graphics.  Basically filled-area primitives are meant to fill the given bounded and closed region with a single color/multiple colors or with some fill pattern.  You will find later that almost all types of curves/surfaces are approximated by polylines/polygonal surfaces for the purposes of scan conversion.  Therefore, polygon fill algorithms are extensively used in applications involved in 2D geometry processing or, in scan converting surface patches with polygonal surface approximation.  This section deals with some of the important and most common algorithms being used for defining and implementing filled area primitives.


Related Discussions:- Filled-area primitives - output primitives

Carry out a perspective projection, Consider the line segment AB in 3-Dimen...

Consider the line segment AB in 3-Dimentional parallel to the z-axis along with end points A (- 5,4,2) and also B (5,-6,18). Carry out a perspective projection upon the X=0 plane;

Real time clock -rtc, Main objectives: To test to micro-controller I...

Main objectives: To test to micro-controller I2C protocol bus functionality Setting and displaying accurate time and date on the LCD GENERAL DESCRIPTION The D

Rotation - 2-d and 3-d transformations, Rotation - 2-D and 3-D transformati...

Rotation - 2-D and 3-D transformations Within 2-D rotation, an object is rotated via an angle θ along w.r.t. the origin. This angle is assumed to be +ive for anticlockwise rot

Education - applications for computer animation, Education - applications f...

Education - applications for computer animation Currently, studies of subjects as Art, Physics, Maths, Chemistry, Biology, Engineering, Medicine, and Technology are fairly simp

Convert the intensity value of the current pixel, Step1:  Read a text file ...

Step1:  Read a text file which we want to hide. Step2:  Transform it into an array of its binary value. Step3: Transform this array into its equivalent one dimensional array

What are the steps involved in 3d transformation, What are the steps involv...

What are the steps involved in 3D transformation?  Modeling Transformation Projection Transformation Viewing Transformation Workstation Transformation

Transformation for 3-d shearing, 2-dimensional xy-shearing transformation, ...

2-dimensional xy-shearing transformation, as explained in equation (19), can also be simply extended to 3-dimensional case. All coordinates are translated as a function of displace

Computer animation tools, Computer Animation Tools  To create various t...

Computer Animation Tools  To create various types of animation discussed above, we want to have particular software and hardware as well. Here, the fundamental constraint is re

Sequence of steps to generate a full animation, Sequence of Steps to Genera...

Sequence of Steps to Generate a Full Animation The sequence of steps to generate a full animation would be as given below: 1)  Improve a script or story for the animation.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd