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Q. Explain working of Counters?
A counter is a register that goes through a predetermined sequence of states when clock pulse is applied. In principle value of counters is increased by 1 module the capacity of register it implies that when value stored in a counter reaches its maximum value next incremented value becomes zero. Counters are mostly used in circuits of digital systems where control and sequence operations are performed for illustration in CPU we have program counter (PC).
Counters can be categorized in two categories based on the manner they operate: Asynchronous and synchronous counters. In Asynchronous counters change in state of one flip-flop triggers other flip-flops. Synchronous counters are relatively faster since state of all flip-flops can be changed at the same time.
A using declaration in C++ makes it likely to use a name from a namespace without the scope operator.
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The Utilization Count shows the status of each processor in a specific mode i.e. Overhead mode, busy mode, and idle mode with respect to the progress in time as shown in Figure.
in asingle function declaration what is maximum no of statements that may be recursive calls
Q. Show Buffered mode for Point-to-point Message Passing? Buffered mode: Transmitting can be started whether or not matching receives has been started and transmitting may comp
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